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Plugins & 3rd Party Libs


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Is it possible to use 3rd party libs in a plugin? So far i did setup the classlibrary project and tried to include Akka.net, but the moment the ActorSystem is created: System.Reflection.TargetInvocationException


Error: CS0009: Metadata file 'authManager.dll' could not be opened -- Invalid public key.

I'd guess the obfuscated authManager.dll won't play nice in this case. For what i'm trying to accomplish i could use plain async sockets (which works) but they are so...bleh

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