jimjijm 0 Posted September 15, 2017 Share Posted September 15, 2017 Hi, When using the Fight class creator my understanding is wrobot works it way down the list of spells testing each condition if they return true then the spell is cast. I have a couple of questions. 1. After a spell is cast does Wrobot start from the top again or continue down the spell list? 2. When adding a cooldown to a spell via the spell setting is that spell automatically skipped until the specified cooldown has expired? If so does this speed up the Fightclass in terms of responsiveness? 3. There is a advance option to improve reactivity, something about skipping spells. How does it decide what spells to skip is there a downside to having this option selected? 4. I am currently editing a fightclass for resto shammy, I have notice that the best healing fightclasses are in the DLL format not cs why? Thank you for the help. Link to comment Share on other sites More sharing options...
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