October 2, 20178 yr Hey, Let's say I'm standing close to a NPC, I have it's guid and i want to accept/turn in all the quests he got how do I proceed? Maybe I'm just blind and haven't found the proper class for my case, I hope u guys can help me :) public void getQNPC() { var guid = getGroup().First().TargetObject.Guid; // Getting the GUID via target of target from main character Interact.InteractGameObject(ObjectManager.GetObjectByGuid(guid).GetBaseAddress); // Interact/Open NPC Window //??? }
October 2, 20178 yr Just had a quick look, not sure if it works but; wManager.Wow.Helpers.Quest.AcceptQuest(); wManager.Wow.Helpers.Quest.CompleteQuest(int); There are more options under Quest. which you probably also want to use.
October 2, 20178 yr Author Just now, Marsbar said: Just had a quick look, not sure if it works but; wManager.Wow.Helpers.Quest.AcceptQuest(); wManager.Wow.Helpers.Quest.CompleteQuest(int); I tried that but nothing happens.
October 2, 20178 yr I assume you need to go into the gossip option first, then do one of these. Edit: Try manually selecting a gossip option (a quest) and then running the AcceptQuest from the dev console.
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