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Accept Quest


pattax

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Hey,

Let's say I'm standing close to a NPC, I have it's guid and i want to accept/turn in all the quests he got how do I proceed?

Maybe I'm just blind and haven't found the proper class for my case, I hope u guys can help me :)

    public void getQNPC()
    {
        var guid = getGroup().First().TargetObject.Guid; // Getting the GUID via target of target from main character
        Interact.InteractGameObject(ObjectManager.GetObjectByGuid(guid).GetBaseAddress); // Interact/Open NPC Window
		//???
    }

 

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Just had a quick look, not sure if it works but;

wManager.Wow.Helpers.Quest.AcceptQuest();
wManager.Wow.Helpers.Quest.CompleteQuest(int);

There are more options under Quest. which you probably also want to use.

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Just now, Marsbar said:

Just had a quick look, not sure if it works but;


wManager.Wow.Helpers.Quest.AcceptQuest();
wManager.Wow.Helpers.Quest.CompleteQuest(int);

 

I tried that but nothing happens.

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I assume you need to go into the gossip option first, then do one of these.

Edit: Try manually selecting a gossip option (a quest) and then running the AcceptQuest from the dev console.

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