December 27, 20178 yr Hi, I can see that there is some basic flying unstuck when the bot is in "cruising/pathing" mode when following a gathering route. But as soon as gatherer finds a node the bot heads in a straight line to the node and gets stuck with the slightes object (like a singke tree-twig) in its path. In that mode anti-stuck is disabled obviously. The bot then blacklists the node after like 30 seconds. (is it possible to reduce that time?). Is it possible to activate/allow flying unstuck when hunting a gathering node? thank you and merry x-mas -- marrvin
December 31, 20178 yr Author HI Droidz, thanks for this hint...will try next year.. I'm leaving to a new years party now. Will tell tomorrow. Can I somehow "hack" the "node-is-unreachable time-out" to a shorter time (its 30 seconds right now IIRC) ? Wishing you a HAPPY NEW YAR
January 3, 20188 yr Author Hi, unfurtunately switching to lua makes no difference. The char tries to reach a node behind a rock or tree when gathering - flies into the obstacle and just makes a very bottish looking "stuttering" for 30 seconds, blacklisting and continue its path after that time.
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