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Everything posted by Droidz
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Mobs that are immune to some type of spells
Droidz replied to insanity's topic in WRobot for Wow Vanilla - Help and support
Hello, I don't know if he has method to do it automaticly, but you can manually check with CSharp condition like: ObjectManager.Me.Entry != 575 (for http://db.vanillagaming.org/?npc=575#wh-comments , replace 575 bu mob entry id, you can found entry id in grinder profiles editor or in 'dev... tools' tab 'tools') -
CPU usage of WRobot seem good, but I don't understand why you have a lot of "Visual C# command line compiler" process, you have this process only when wrobot is running? do you have try to repair/reinstall framework and wrobot?
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In wow settings, try to enable/disable "V-Sync"
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Hello, you try to use quest profile with grinder bot, try to load this profile with "Quester" product.
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In you fightclass do you use frequently option "not spell is c# code"?
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Hello, check in your "do not sell list" (in advanced generals settings), to sell items you can also use wow addon.
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Bonjour, utiliser le bot "Automaton"
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Hello, disable option "Use Click To Move..." and activate option "Use lua to move" in advanced general settings.
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Bonjour, je ne sais pas ce qui peut causer ce problème. Essayer de réinstaller WRobot (vous pouvez garder votre installation actuelle de coté au cas ou le problème ne viendrait pas de la). Vous pouvez également essayer d'utiliser WRobot dans une machine virtuel (avec vmware par exemple).
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Hello, path generated from <Vector3 X="2031.8" Y="4845.2" Z="149.1" /> to <Vector3 X="2008.954" Y="4869.281" Z="138.7275" /> and no problem 2017-02-18_12-05-36.mp4. If you are stuck frequently in same zone, add the zone to the blacklist (in your profile or in tab "Tools"), WRobot will try to avoid zone.
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Hello, use quest type UseItemOn, but before pulse this step add step type runcode with c# code; wManager.wManagerSetting.CurrentSetting.ListHarvest.Add(123456); (replace 123456 by the entry id of gameobject at havest)
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Hello, you can convert it manually, but to do this you need to have good know in HB and WRobot API.
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Look in your log to find reason.
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Help WRobot to improve navigation mesh construction
Droidz replied to Droidz's topic in Tutorials - WRobot
Try to change settings (this settings fix falls problem, but this settings can add problems, don't forget to reset it): wManager.wManagerSetting.CurrentSetting.WallDistancePathFinder = 0.5f; // wManager.wManagerSetting.CurrentSetting.PathFinderPostionOffset = 1.5f; -
Help WRobot to improve navigation mesh construction
Droidz replied to Droidz's topic in Tutorials - WRobot
if (wManager.Wow.Helpers.PathFinder.OffMeshConnections.MeshConnection == null || wManager.Wow.Helpers.PathFinder.OffMeshConnections.MeshConnection.Count <= 0) wManager.Wow.Helpers.PathFinder.OffMeshConnections.Load(); var me = new List<PathFinder.OffMeshConnection> { new PathFinder.OffMeshConnection(new List<Vector3> { new Vector3(5329.017, 1475.776, 104.4991), new Vector3(5314.128, 1482.414, 98.59454) }, (int) wManager.Wow.Enums.ContinentId.Draenor), new PathFinder.OffMeshConnection(new List<Vector3> { new Vector3(5314.128, 1482.414, 98.59454), new Vector3(5329.017, 1475.776, 104.4991) }, (int) wManager.Wow.Enums.ContinentId.Draenor), }; wManager.Wow.Helpers.PathFinder.OffMeshConnections.MeshConnection.AddRange(me); //wManager.Wow.Helpers.PathFinder.OffMeshConnections.Save(); -
Help WRobot to improve navigation mesh construction
Droidz replied to Droidz's topic in Tutorials - WRobot
if (wManager.Wow.Helpers.PathFinder.OffMeshConnections.MeshConnection == null || wManager.Wow.Helpers.PathFinder.OffMeshConnections.MeshConnection.Count <= 0) wManager.Wow.Helpers.PathFinder.OffMeshConnections.Load(); var me = new List<PathFinder.OffMeshConnection> { new PathFinder.OffMeshConnection(new List<Vector3> { new Vector3(4167.176, -2293.402, 59.9585), new Vector3(4167.222, -2319.793, 64.63189) }, (int) wManager.Wow.Enums.ContinentId.TanaanJungleIntro), new PathFinder.OffMeshConnection(new List<Vector3> { new Vector3(4167.222, -2319.793, 64.63189), new Vector3(4167.176, -2293.402, 59.9585) }, (int) wManager.Wow.Enums.ContinentId.TanaanJungleIntro), }; wManager.Wow.Helpers.PathFinder.OffMeshConnections.MeshConnection.AddRange(me); //wManager.Wow.Helpers.PathFinder.OffMeshConnections.Save(); -
Hello, http://wrobot.eu/forums/topic/2018-wrobot-old-versions/
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Do you have try this: http://wrobot.eu/forums/topic/5116-after-todays-update-for-wrobot/?do=findComment&comment=23709
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Help WRobot to improve navigation mesh construction
Droidz replied to Droidz's topic in Tutorials - WRobot
To fix this problem, run this c# code (before this step or at profile start): if (wManager.Wow.Helpers.PathFinder.OffMeshConnections.MeshConnection == null || wManager.Wow.Helpers.PathFinder.OffMeshConnections.MeshConnection.Count <= 0) wManager.Wow.Helpers.PathFinder.OffMeshConnections.Load(); var me = new List<PathFinder.OffMeshConnection> { new PathFinder.OffMeshConnection(new List<Vector3> { new Vector3(-14240.09, 326.9852, 24.45414), new Vector3(-14269.62, 349.9516, 32.49757) }, (int) wManager.Wow.Enums.ContinentId.Azeroth), new PathFinder.OffMeshConnection(new List<Vector3> { new Vector3(-14269.62, 349.9516, 32.49757), new Vector3(-14240.09, 326.9852, 24.45414) }, (int) wManager.Wow.Enums.ContinentId.Azeroth) }; wManager.Wow.Helpers.PathFinder.OffMeshConnections.MeshConnection.AddRange(me); //wManager.Wow.Helpers.PathFinder.OffMeshConnections.Save(); -
@bryan2986 @mich125 you use Sky Golem?
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In avanced general settings tab "Path-finding" try to disable option "Avoid walls with ray (beta)".
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Help WRobot to improve navigation mesh construction
Droidz replied to Droidz's topic in Tutorials - WRobot
Thank you, can you send me from/to positions where you stuck please. -
Bonjour, essayé d'activer l'option "Use lua to move" dans "advanced general settings".