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Sakonung

WRobot user
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Everything posted by Sakonung

  1. Hi, folks. I have a problem with my fightclass, maybe someone can help me? Anyway, this description of my problem. I'm playing on custom wow server, which using russian language. So I have to do my fightclass use lua code (/runMacroText ""). It's works great, when I using it for myself, but doesn't work, when I need healing class for teammate. For exaple: I'm trying go to dungeon my character with heal, but chart just staying afk. He's trying healing enemy, but not teammate. He just choice teammate at targen on 1-2 second and switches to someone else. Then they're just die. So, how can I do to my healing teammate, don't enemy?
  2. I have same problem. @Droidz need help, please
  3. Everything worked. It was necessary to remove the "$" sign in the code and enable .cs in plugins. Thanks
  4. Thank you, friend
  5. Hi all, guys, I need your help. Could you someone give me code for my character can interact with object? Because, I need solve problem, which I have. When my character take quest, he's going to the object and he just staying don't click on object. How can I do it? Thank you in advance)
  6. I added the plugin to the folder plugins/ When starting wrobots the plugin does not load - Error to load plugin
  7. @Droidz Good afternoon. I encountered a problem that my bot does not respond to an attack from a renegade. I'm trying to create a plugin so that my character can respond to attacks from any players, but it's not working yet. Here is my code, added it to the .cs, but the bot doesn’t even see my plugin. Please help me with this, because my bot stands out very much when it just runs and absorbs all the player's attacks. I would be very grateful for your help. using PluginTutorial; using robotManager.Helpful; using System.Collections.Generic; using System.Drawing; using System.Threading; using wManager.Plugin; using wManager.Wow.Helpers; using wManager.Wow.ObjectManager; namespace YourNamespace { public class Class1 { private WoWUnit? attacker; public void Run() { var enemies = ObjectManager.GetWoWUnitAttackables().Where(u => u.IsTargetingMe && u.IsPlayer); if (enemies.Any()) { foreach (var enemy in enemies) { Logging.Write($"Attacking player {enemy.Name} in response to being attacked."); Attack(enemy); } } } public void OnEvent(EventArgs args) { if (args is WRobotEventUnitBeingAttacked) { var eventArgs = (WRobotEventUnitBeingAttacked)args; attacker = eventArgs.Attacker; } } private void Attack(WoWUnit target) { target.Target; MovementManager.StopMove(); } } }
  8. Hello everyone, in general, the title of the topic is already clear. The bot simply ignores the fight with the player. He doesn't attack himself, but he doesn't respond either. And I literally have zero ideas why this is happening. Has anyone encountered this and managed to get around it? P.S. I'm not stupid, I don't need to write something like "Uncheck the option: ignore other players", I tried it both with it and without it. The situation is always the same, he just runs about his business (killing NPCs, collecting grass or something), as if the player is not hitting him. I will be glad, literally, to any ideas
  9. Всем привет, в общем, по названию темы уже ясно. Бот просто игнорирует бой с игроком. Он не нападает сам, но и не отвечает. И у меня в буквальном смысле, ноль идей почему это происходит. Может кто сталкивался с этим и у него получилось это обойти? P.S. Я не тупой, не нужно мне писать, что-то типа "Убери галочку с опции: игнорировать других игроков", я пробовал, как с ней или как без нее. Ситуация всегда одна и та же, он просто бежит по своим делам (убивать нпс, собирать траву или что-либо), будто, его не бьет игрок. Буду рад в буквальном смысле, любым идеям. Потому что, я уже 2 дня пытаюсь разобраться с этим и боту, тупо ПО-ХУ-Ю

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