Use this(or check my profile):
for i=1,40 do local _, _, _, count, _, _, _, _, _, _, spellId = UnitBuff("player",i); if (spellId==53817 and count>4) then retV="1" break else retV="0" end end
return value research=1
return value var retV
Hello all, my first class
Maintain these buffs at all times.Lightning Shield DPS Priority: Execute this priority for optimal DPS. Searing Totem is maintained at all times. Lightning Bolt with 5 Maelstrom Weapon. Stormstrike / Windstrike on cooldown. Lava Lash on cooldown. Flame Shock refresh DoT when Unleash Flame is up. Unleash Elements on cooldown. Frost Shock on cooldown. Lightning Bolt as a filler spell with 1+ Maelstrom Weapon.
You can probaly use windows task manager and schedule it there with some optional parameters.
I'm not sure, currently at work, gonna try out tonight.
Edit:
in wrobot folder you have a quicklaunch shortcut with following command:
AutoAttachAndLog=true
So there might be other command options like to alutologin/start botting
then you can just schedule it in tak scheduler:
Heyya anyone knows if there is a method that can retrieve player debuff type.
Basicly instead of :
player.HaveBuff("SomeHarmFulDebuff")
I can retrieve collection of partymember debuffs.
Then iterate the collection and see if debuff type is magic/poison/curse and dispell it with some spell like "Natures's Cure"
Else I'll have to use a list of all harmfull spells(gonna be a long one i guess...)
Hello,
Recently joined. Tried to look first for some documentation about api/library but haven't found any(I might be blind :) )
So the question is, is there any? like description of all member in for example wManager class or robotManager...