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Amazing Snake

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Everything posted by Amazing Snake

  1. Set it Min: 300 Max: 1000 you prob play on HG. Type .server info the Update Diff is your real MS
  2. [F] 12:43:20 - [Spell] Cast Rejuvenation (Rejuvenation) [F] 12:43:21 - [Spell] Cast Innervate (Innervate) [F] 12:43:42 - [Spell] Cast Cat Form (Cat Form) [F] 12:43:46 - [Spell] Cast Claw (Claw) [F] 12:43:50 - [Spell] Cast Claw (Claw) [F] 12:43:53 - [Spell] Cast Claw (Claw) [F] 12:43:54 - [Spell] Cast Claw (Claw) [F] 12:43:55 - [Spell] Cast Rake (Rake) [D] 12:43:58 - [Fight] Fight stopped 12:43:58 - [Resurrect] Player dead 12:43:58 - Player Teleported
  3. I know. The CC Creator detect the Spells but they dont get used in the Combat rotation. <FightClassSpell> <FightClassConditions> <FightClassCondition> <ContionType>Energy</ContionType> <Param xsi:type="FightClassConditionNumber"> <Type>BiggerOrEqual</Type> <Value>40</Value> </Param> </FightClassCondition> <FightClassCondition> <ContionType>ComboPoint</ContionType> <Param xsi:type="FightClassConditionNumber"> <Type>SmallerOrEqual</Type> <Value>4</Value> </Param> </FightClassCondition> </FightClassConditions> <SpellName>Mangle (Cat)</SpellName> <Priority>2</Priority> </FightClassSpell>
  4. As the Title says, the Bot stops combatrotation after getting stuned (after the stun is gone) Is the same for root. Mob Stun and Root Error: [E] 17:47:01 - dfsg gfds gfds#2: Timeout für Vorgang überschritten Edit: (btw useing a basic feral cat Rotation) Log: [F] 12:31:07 - [Spell] Cast Claw (Claw) [F] 12:31:08 - [Spell] Cast Claw (Claw) [F] 12:31:09 - [Spell] Cast Claw (Claw) [F] 12:31:10 - [Spell] Cast Claw (Claw) [F] 12:31:13 - [Spell] Cast Ferocious Bite (Ferocious Bite) 12:31:34 - [Looting] Loot Bloodpetal Lasher Stun (1 sec) after Bite. Combat totaly stoped after Stun except autoattack. Second Log: [F] 12:36:05 - [Spell] Cast Claw (Claw) [F] 12:36:06 - [Spell] Cast Claw (Claw) [F] 12:36:07 - [Spell] Cast Claw (Claw) [F] 12:36:08 - [Spell] Cast Claw (Claw) [F] 12:36:09 - [Spell] Cast Claw (Claw) [F] 12:36:11 - [Spell] Cast Claw (Claw) [F] 12:36:15 - [Spell] Cast Ferocious Bite (Ferocious Bite) [F] 12:36:19 - [Spell] Cast Claw (Claw) [F] 12:36:24 - [Spell] Cast Claw (Claw) 12:36:25 - [Looting] Loot Muculent Ooze No stun or whatever. Normal Combatrotation. Stun: http://www.wowhead.com/spell=6607/lash <- example @Droidz Its on you now. I dont know if its cause the Catform but that is a realy Botbreaking thing. 10 Mrz 2017 12H30.log.html 10 Mrz 2017 12H34.log.html
  5. I guess this is a range issue. You prob have too Set "Autoshoot" from the hunter too 8-35 Range and Melee 1-7
  6. Is it Possible too Generate a Custom Vendor/Ghost Path for Grind Profiles? This is Realy important for Vanilla too Avoid Higher Mobs or Horde stuff
  7. That dont solve the Problem. The moste People use more than one bot. And you cant Controll them all by having Fullscreen on.
  8. 20:56:57 - [Grinder] Started[N] 20:57:08 - [MovementManager] Waypoint timed out[N] 20:57:08 - [MovementManager] Report navmesh poly to avoid it[N] 20:57:08 - [Path-Finding] Path Count: 5[N] 20:57:18 - [MovementManager] Waypoint timed out[N] 20:57:18 - [MovementManager] Report navmesh poly to avoid it[N] 20:57:18 - [Path-Finding] Path Count: 8
  9. Here a Log file. First Grinder Start is WITHOUT Fraps and the Second Start is WITH Fraps Enabled. 28 Jan 2017 20H39.log.html [N] 20:40:29 - [MovementManager] Waypoint timed out[N] 20:40:29 - [MovementManager] Report navmesh poly to avoid it
  10. I wanted the Record the Movement cause the Bot runs in a straight line instead of use the Waypoints. I can see that the Bot is clicking on the Ground (Yellow Circle) for the Waypoint, but for some Reason he runs away from it. Then i Enabled Fraps and he just started walking the Right Path. But y as you can see it stutters hardcore.
  11. Anyone has idea how too setup "Wanding" in the CC?
  12. over 30k people playing there comon droidz :D
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