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Shai

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    Shai got a reaction from deanneco2 in Targetting Mob that cannot be attacked   
    Hi,
     
    I got a Problem. When I use Grinder profile I manually add target ID of the mobtype that I want to attack. But in that area there are mobs which are hostile but cannot be attacked by the player. (http://www.wowhead.com/npc=47457 horse)
    Since I cannot blacklist them, the bot gets stuck and trys to fight/use spells on the mob which it cannot attack.
    Any solution for this problem?
    Hope there is way to fix it, because it happens very often in the area where I want to use the grinder.
     
    Shai
  2. Like
    Shai got a reaction from Droidz in WW Monk JAB / CHI broken?   
    Hey,
     
    I used the following Lua script instead of the pre-defined "Chi" in the Fighting Class:
    Add as Condition 'Lua Script':
     
    Chi = UnitPower("player", 12); if (Chi >=4) then retV = "1" else retV = "0" end
    [Return value research]: 1
    [Return value var]: retV
    You can change the Chi >=4 in brackets to whatever you want. Chi > 1 or Chi = 3, works with all operators.
     
    If you have any questions I can also send you my WW monk profile. Works like a charm
  3. Like
    Shai got a reaction from Wutzy in PET TARGETING   
    in your Fightclass profile (for whatever class you play) you can add a Spell called: RunMacroText("/targetenemyplayer") and for the condition when to use that, you put: Target Is Player - FALSE. Then whenever it targets a nonplayer unit (pet totem vehicle) it uses /targetenemyplayer and should have a player in target if there is one in range. I use it with affliction warlock profile, because it kinda sucked to try putting up dots on a totem for minutes and totems are immune to dots lol :D
     
    edit: forgot to mention you have to set "not spell, is lua script" TRUE in the spell settings (it is at the bottom).
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