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Everything posted by Arcangelo
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Dude i have made 1-58 tbc, but you have no idea how many hours it took ^^ it is not something that will just get shared
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Click on the quest complete to complete quest
Arcangelo replied to Arcangelo's topic in Quester assistance
Okay :) -
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Clever clever :) Thanks !
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I was making a new profile in the start area and saw the same quest have multible id's (One for each class) The quest was: Beating Them Back! Quest id: 28763 28766 and possible even more (Only tested it with 2 classes) Then i continued to the next quest - and the same problem again, it have multible id's
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how to add random delay to cast interrupt?
Arcangelo replied to camelot10's topic in Fight Classes assistance
he can play around it as he likes, im aware of it is milisecounds, he wanted it random and depending on what the npc are casting it can take everything from 1 sec to 5. and with that setting i had there, it just interupted it at random before the spell was casted :) - to look more human, i know its not the most efficent way to do it, but i try to make my rotations most possible human like :) -
how to add random delay to cast interrupt?
Arcangelo replied to camelot10's topic in Fight Classes assistance
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still nothing man :)
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Hi it seems like the bot can't check for this spell :-) Tried with if - buff - buff timer - name of buff - c# code and so on - bot the bot simply ignores if the passive is active or not. I would post a log - but the there is not anything inthere about the healing touch (the spell that should be casted when the buff is active)
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The bot crashes when the code is set into the bot :/
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Hmm sounds pretty smart... I think i might do that, if i get the time before legion. But still hopes Droidz will make one, and implat it in the bot
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Was thinking if it was possible to get a "curse / poison / debuff" database implanted. So we don't have to sit and put every curse and poison in conditions if we want the bot to remove them.
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Yea ofc :) just noticed that the bot dont really have a "check if party member is dead" option
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Thanks ! will added it, but guess i cant really test if before legion :)
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As the title says. Looking for a way to make the bot know if a player i am in party with is dead, so i can cast a rebith on him Any ideas?
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I like the bot as it is now - but i would like to see a note before you buy the bot saying something like "Be aware that the bot can do all the things i said, but you have to either make the profiles yourself, or get someone to do it for you!" or something like that - i started creating the 1-70 TBC profile, and im around lvl 50ish now, but man have taken so much work to get it to work - so again the same as the other guys here, why should i after months of creating, and weeks of testing release it for free, so everyone could just get it, and all the privat servers could just ban everyone using it.
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Hello again Do anyone have a good way to do this ? Like check for the boat / zeppelin then go into it, wait and then move on?
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Fight class, trinket use?
Arcangelo replied to Wackzy's topic in WRobot for Wow Wrath of the Lich King - Help and support
Just a guess, but it should be possible: - add item id (for the trinket), then add The "buffs" (stuns/fear People use) And for the other part: add "use on pet" -
Yea - the auto attack id just called auto - and just set some crazy conditions it have to meet before using it, like only use on rare creeps if your mana is equal to 97 % and your hp is smallere than 2 hp or something like that :) But your right you Cant simply just do a turn off :)
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- swing staff
- disable melee
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Hello Guys Is there a smart way to get the title done ? Right now i have made a kind of workaround, but is there an "easy" way to do it: Like: Grind the mobs added as id, check for item id xxx in bag/check if item xxx is picked up, and then When item xxx is found use it, and get the quest. Thanks for help :)
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Just a Quick update ! Level 1-35 is done now :-) so it is slowly happening, still have some bugs to fix, and a lot of levels to make. But as I am the only one creating the profiles att, its just going to take the time it takes :) Eta: still unknown - aiming to get the Alpha version done by end of august.