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testingz

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Posts posted by testingz

  1. 9 hours ago, loves2spooge said:

    I actually used to use recruit a friend between all the bots. When one was banned the others weren't (probably luck) so I would have recommend that in the past. Not any longer though I hear RAF accounts are watched like hawks because of people like me lol. I would use "Gametimezone" as it's a great place for quick delivery, legit keys and great discounts. Also, use paypal for all transactions. That or gift cards. Nothing that can be traced. :) 

    -Spooge

    Thank you for sharing, instantly came to my mind, because of the linking, they could all be shut down very easily, when one may got have tracked and would be on it's way to be banned.. yeah exactly.

  2. #1 - For example items and their buffs such as Hoofplates and Stirrup for harvesting mounted, is there any implemented feature with which you can keep track of them and renew them after several hours?

    #2 - Regarding the Thundra Rep mount feature in the settings, when you enable it, when does it repair? Do you have to click on the right Go to vendor/rep in x minutes to enable that feature entirely or how does it work, when does it repair? Does it swtich the mount or do you have to ride it?

  3. Dear community,

    I have just figured this out and it was quite a let-down, to create a detailed path for gathering around an entire map, back and forth, not in a complete circle because that is not possible, but sometimes in areas with big density of materials in an "S" around and in canyons occasionally the starting path and the path back home run parallel to eachother for maximum efficiency. The bot is in the middle of the whole route, finds a herb, crosses the path of the route that was designed lateron for the way back, re-enters the loop on that side and runs the opposite direction back to where it initially came from, shortening the path.

    Do you have to make either a big circle or only one line back and forth? Is there a way the crossing over and then re-entering on the wrong path, running back, skipping all the path ahead? Any option that I've overlooked? Pretty sure I have checked all

    I am looking forward to your reply. Thank you.

  4. 5 hours ago, Hapiguy said:

    1) As long as you don't have the bot running while on your main account, you should be fine.  However, if you want total safety, have a second PC set up where you only bot on that PC, and never access your main/guild account from that PC, just the bot.

    2) Have the Guild Master on an unassociated account, like a battlechest account, so that if your other account(s) get banned, you still have access to your guild bank.

    3) Prices fluctuate, and depend on whether you're on EU or US servers.  Right now, on US servers, the average is around .08 to .10 per k.  EU is currently higher than US.

    does it matter buying licenses and setting up accounts with vpn or go with your regular ip? I've never messed with changing ips before

  5. Edit: Yes, that is it - seem to got it. When you run towards a node and a mob walks over it, the interaction with the node (a right click), attacks the mob. Can you set the "interact with target", which also works for gathering, to a key and implement it in the software, so the software doesnt click to harvest?

  6. That is set to off, sure. The character gathers 90% of them. I have even brought the radar down to 100 because I make more precise paths, on my last run there was no issue with looting this time. But a hell-of-a-lot aggroing mobs that "dismounted" the player. So basicly #1 is only remaining and was the very reason for me to create 3 more routes, experimenting with it, but no solution yet - see the other thread:

     

  7. If during gathering the player gets attacked, sometimes he dismounts and starts to fight. Note: This does Not happen due to dazing, I most likely assume due to the pathing-feature with click-to-move. Right-clicking then attacks. Could this be set to left-click-to-move, if this is the case? If this is not the case and this can not be avoided, could you add ontop of the gatherer-program running, also a fighting-one ontop? So far there is no "fighting-plugin" meaning that the character only fights back with auto-attacks, which takes forever. It would be nice if this could be modified - or totally avoided by a feature that totally restricts combat during gathering..

    What's the best solution for this? :)

  8. I was just about typing that it worked but at that moment, it did not. I thought i'd figured out issue #2 - being "Max units nearby" set to 20, was writing this here, had a notification to tab back into wow, did and saw the char going by a farmable node near the route, not caring. Why is that?

    To #2 again, can you not completely shut-down combat?

  9. #1 How to completely avoid starting combat? I've checked all options and I am pretty sure I've set all to off and the character is still attacking. Might this be because of right clicking to move and right click also attacks aggroed mobs and then dismounts - solution left-mouse to click to move forward if that is possible and rightclick interact only? (it's default both left and right iirc)

    #2 I've set the path really close to herb nodes sometimes (didnt know that the char auto-moves there once within radar range) and so there are some nodes on my path, even tho he is really close to them, he just ignores and moves along. And no there are no other players around and even avoid node when player is there is off anyway.. why is that?

    Thank you really for clarifying

  10. Hello everyone,

    Again a quick question: I've just downloaded one of the recommended profiles for gathering and it works quite okay, but I personally would do it alot more smooth. Now I've figured out how to edit it and to my surprise I see only, what looks like, coordinates. The bot in here on his path is clearly noticing if herbs are up or not (looking on the minimap) is this done by a radar? It's clearly not done by simply recording mouse clicks, isnt it? There is abit more tech behind it.

    For herb gathering for example, how do you check if a plant is up or not? And if one is up, go there and pick it up and then go back to the regular track and continue. If it's not up, continue with the regular path. Am I overthinking it?

    How to do it / fully access it?

  11. Hello dear Community,

    so I've hit "Get Trial Version" and registered to view the download page, then downloaded and installed the software. In here it says that I need a key. Wasn't it a trial? And also I have not yet received any email-confirmation in regards to creating this account.

    #1 how to access the software - trial-key is where? trial key is needed, yes/no?
    #2 is there no email-confirmation upon registering?

    I am looking forward to your reply

    Thank you!

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