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cukiemunster

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Everything posted by cukiemunster

  1. So any news on the future of Wrobot yet?
  2. Figured it out. Having remember my account name checked bugged it out, it adds the dropdown box to select the wow account instead of the popup box after logging in. This really should work both ways though.
  3. I have 2 accounts on the same Bnet, WoW1 and WoW2. The relogger won't select WoW2 account when logging in, it always logs into WoW1 account, even though I have it set to log into wow2 account in the settings. This is a copy of my settings in the relogger. https://gyazo.com/ff19928b76903d277ed51dec00d10426
  4. Turning off "use lua to move" seems to have stopped this from happening.
  5. Adding an option to "Restart gathering if nothing gathered in X minutes" would completely fix this problem. When it gets stuck in the loop, stopping the bot and restarting lets the bot continue.
  6. I just tried to use the bot again today, hoping that this has been resolved, on a completely different toon, and it is still happening. It starts within an hour of starting the bot, so very little gathering is actually done.
  7. Not true, . Also, that doesn't help me any. What do you recommend I do? The bot is not usable in the way that I purchased it for, so I can't even get my moneys worth from it unfortunately.
  8. It happens all over, it isn't isolated to one spot. A simple fix was already mentioned. Add a "Restart bot if no gathers within X minutes". This would completely get rid of the problem after a few minutes. These are just a few from the logs for the past week or so. [D] 22:45:21 - [MovementManager] Current pos: 1505.651 ; 5357.199 ; 81.71587 ; "None" - Target pos: 1505.708 ; 5357.047 ; 66.28022 ; "None" Continent: Troll Raid Tile: 21.95525_29.1769 [D] 11:33:04 - [MovementManager] Current pos: 1491.244 ; 5390.914 ; 84.79259 ; "Flying" - Target pos: 1493.051 ; 5396.163 ; 50.44162 ; "None" Continent: Troll Raid Tile: 21.89204_29.20392 [D] 14:01:18 - [MovementManager] Current pos: 1470.775 ; 5346.29 ; 93.03264 ; "Flying" - Target pos: 1470.741 ; 5346.049 ; 83.5584 ; "None" Continent: Troll Raid Tile: 21.97571_29.2423 [D] 01:21:42 - [MovementManager] Current pos: 1557.529 ; 5097.581 ; 120.1751 ; "Flying" - Target pos: 1551.911 ; 5096.942 ; 113.6004 ; "None" Continent: Troll Raid Tile: 22.44204_29.07963 [D] 05:25:27 - [MovementManager] Current pos: 1528.297 ; 4982.991 ; 186.9706 ; "Flying" - Target pos: 1523.484 ; 4987.485 ; 144.1513 ; "None" Continent: Troll Raid Tile: 22.65689_29.13444 [D] 01:24:58 - [MovementManager] Current pos: 1905.501 ; 4447.281 ; 257.0125 ; "Flying" - Target pos: 1906.98 ; 4446.204 ; 241.1041 ; "None" Continent: Troll Raid Tile: 23.66135_28.42719 [D] 09:02:07 - [MovementManager] Current pos: 1453.342 ; 5210.551 ; 134.8869 ; "Flying" - Target pos: 1453.332 ; 5210.513 ; 97.1737 ; "None" Continent: Troll Raid Tile: 22.23022_29.27498[D] 09:02:07 - [StuckResolver] Started.[D] 09:02:10 - [StuckResolver] Done - Stuck count updated, new value: 190.
  9. This has gotten out of hand lately. It won't go a few hours without this happening. Why does the bot not detect this behavior and stop it?
  10. And like I said, when it is happening, it is ALWAYS trying to get to a hotspot underground, and the stuck preventer never detects this, so it just loops indefinitely until it is manually stopped.
  11. There's no rhyme or reason to where it happens. It isn't trying to herb anything, it is after picking/mining, and trying to get back up to the profile.
  12. It's now happened twice in less than 6 hours. Here is a quick GIF to show what I mean exactly. https://gyazo.com/012b810d3d15f0068a145a3b86513d50
  13. Every few hours, the entire gatherer program stops working, and flies up and down trying to get to some unknown waypoint, usually underground for whatever reason. I enabled Radar3D map to show my path, and the waypoint that it usually is trying to go to is underground. This is NOT a waypoint from my profile, instead it is one generated by Wrobot trying to get from the herb just gathered back up to my profile. It never does anything besides this up and down, spinning loop until the bot is stopped manually. I have it set to logout on 10 stucks in 10 minutes, but this NEVER triggers it. I also have the plugin to use the flightmasters whistle on stuck, but again this is never used. Any player that comes near makes it super obvious that I am botting since my toon is just flying up and down very quickly for hours on end. I am attaching an example from the log from the issue today. [N] 12:15:05 - [Path-Finding] FindPath from 1601.568 ; 4655.108 ; 147.302 ; "Flying" to 1529.174 ; 4686.068 ; 151.0419 ; "None" (Troll Raid) [N] 12:15:05 - [Path-Finding] Path Count: 9 (84.93836y) [N] 12:15:05 - [Path-Finding] FindPath from 1601.345 ; 4655.043 ; 141.5196 ; "Flying" to 1529.174 ; 4686.068 ; 151.0419 ; "None" (Troll Raid) [N] 12:15:05 - [Path-Finding] Path Count: 9 (84.83898y) 12:15:12 - [Farming] Player in combat (option "Ignore fighting during farm if in druid form/Sky Golem"), farm canceled [N] 12:15:12 - [MovementManager] Long Move distance: 76.45595 [N] 12:15:30 - [MovementManager] Waypoint timed out [N] 12:15:46 - [MovementManager] Waypoint timed out [N] 12:16:00 - [MovementManager] Waypoint timed out [N] 12:16:08 - [MovementManager] Think we are stuck [N] 12:16:08 - [MovementManager] Trying something funny, hang on [D] 12:16:08 - [MovementManager] Avoid wall: StrafeLeft [N] 12:16:11 - [MovementManager] Waypoint timed out [N] 12:16:21 - [MovementManager] Waypoint timed out [N] 12:16:31 - [MovementManager] Waypoint timed out [N] 12:16:43 - [MovementManager] Waypoint timed out [N] 12:16:52 - [MovementManager] Think we are stuck [N] 12:16:52 - [MovementManager] Trying something funny, hang on [D] 12:16:52 - [MovementManager] Avoid wall: StrafeLeft [N] 12:16:54 - [MovementManager] Waypoint timed out [N] 12:17:04 - [MovementManager] Waypoint timed out [N] 12:17:17 - [MovementManager] Waypoint timed out [N] 12:17:29 - [MovementManager] Waypoint timed out [N] 12:17:39 - [MovementManager] Waypoint timed out [N] 12:17:49 - [MovementManager] Waypoint timed out [N] 12:18:01 - [MovementManager] Waypoint timed out [N] 12:18:11 - [MovementManager] Waypoint timed out [N] 12:18:21 - [MovementManager] Waypoint timed out [N] 12:18:31 - [MovementManager] Think we are stuck [N] 12:18:31 - [MovementManager] Trying something funny, hang on [N] 12:18:32 - [MovementManager] Waypoint timed out [N] 12:18:48 - [MovementManager] Waypoint timed out [N] 12:18:58 - [MovementManager] Waypoint timed out [N] 12:19:08 - [MovementManager] Waypoint timed out [N] 12:19:18 - [MovementManager] Waypoint timed out [N] 12:19:29 - [MovementManager] Waypoint timed out [N] 12:19:40 - [MovementManager] Waypoint timed out [N] 12:19:50 - [MovementManager] Waypoint timed out [N] 12:20:00 - [MovementManager] Waypoint timed out [N] 12:20:10 - [MovementManager] Waypoint timed out [N] 12:20:20 - [MovementManager] Waypoint timed out [N] 12:20:32 - [MovementManager] Waypoint timed out [N] 12:20:42 - [MovementManager] Waypoint timed out [N] 12:20:53 - [MovementManager] Waypoint timed out [N] 12:21:03 - [MovementManager] Waypoint timed out [N] 12:21:14 - [MovementManager] Waypoint timed out [N] 12:21:24 - [MovementManager] Waypoint timed out [N] 12:21:33 - [MovementManager] Think we are stuck [N] 12:21:33 - [MovementManager] Trying something funny, hang on [N] 12:21:34 - [MovementManager] Waypoint timed out [N] 12:21:44 - [MovementManager] Waypoint timed out [N] 12:21:55 - [MovementManager] Waypoint timed out [N] 12:22:06 - [MovementManager] Waypoint timed out [N] 12:22:17 - [MovementManager] Waypoint timed out [N] 12:22:28 - [MovementManager] Waypoint timed out [N] 12:22:38 - [MovementManager] Waypoint timed out [N] 12:22:48 - [MovementManager] Waypoint timed out [N] 12:22:52 - [MovementManager] Think we are stuck [N] 12:22:52 - [MovementManager] Trying something funny, hang on [D] 12:22:52 - [MovementManager] Avoid wall: StrafeRight [N] 12:22:58 - [MovementManager] Waypoint timed out [N] 12:23:08 - [MovementManager] Waypoint timed out [N] 12:23:22 - [MovementManager] Waypoint timed out [N] 12:23:30 - [MovementManager] Think we are stuck [N] 12:23:30 - [MovementManager] Trying something funny, hang on [N] 12:23:33 - [MovementManager] Waypoint timed out [N] 12:23:47 - [MovementManager] Waypoint timed out [N] 12:23:58 - [MovementManager] Waypoint timed out [N] 12:24:08 - [MovementManager] Waypoint timed out [N] 12:24:20 - [MovementManager] Waypoint timed out [N] 12:24:30 - [MovementManager] Waypoint timed out [N] 12:24:40 - [MovementManager] Waypoint timed out [N] 12:24:50 - [MovementManager] Waypoint timed out [N] 12:25:05 - [MovementManager] Waypoint timed out [N] 12:25:21 - [MovementManager] Waypoint timed out [N] 12:25:25 - [MovementManager] Think we are stuck [N] 12:25:25 - [MovementManager] Trying something funny, hang on [N] 12:25:27 - [MovementManager] Think we are stuck [N] 12:25:27 - [MovementManager] Trying something funny, hang on [N] 12:25:29 - [MovementManager] Report navmesh poly to avoid it [D] 12:25:29 - [MovementManager] Current pos: 1598.474 ; 4655.909 ; 138.6439 ; "Flying" - Target pos: 1598.219 ; 4655.932 ; 130.6104 ; "None" Continent: Troll Raid Tile: 23.27017_29.00286 [D] 12:25:29 - [StuckResolver] Started. [D] 12:25:29 - [StuckResolver] Flying mode. [D] 12:25:32 - [StuckResolver] done. [N] 12:25:44 - [MovementManager] Waypoint timed out [N] 12:25:55 - [MovementManager] Waypoint timed out [N] 12:26:05 - [MovementManager] Waypoint timed out [N] 12:26:19 - [MovementManager] Waypoint timed out [N] 12:26:21 - [MovementManager] Think we are stuck [N] 12:26:21 - [MovementManager] Trying something funny, hang on [N] 12:26:23 - [MovementManager] Think we are stuck [N] 12:26:23 - [MovementManager] Trying something funny, hang on [N] 12:26:30 - [MovementManager] Waypoint timed out [N] 12:26:46 - [MovementManager] Waypoint timed out [N] 12:26:57 - [MovementManager] Waypoint timed out [N] 12:27:01 - [MovementManager] Think we are stuck [N] 12:27:01 - [MovementManager] Trying something funny, hang on [N] 12:27:04 - [MovementManager] Think we are stuck [N] 12:27:04 - [MovementManager] Trying something funny, hang on [N] 12:27:07 - [MovementManager] Waypoint timed out [N] 12:27:17 - [MovementManager] Waypoint timed out [N] 12:27:28 - [MovementManager] Waypoint timed out [N] 12:27:38 - [MovementManager] Waypoint timed out [N] 12:27:49 - [MovementManager] Waypoint timed out [N] 12:27:56 - [MovementManager] Think we are stuck [N] 12:27:56 - [MovementManager] Trying something funny, hang on [N] 12:27:59 - [MovementManager] Waypoint timed out [N] 12:28:07 - [MovementManager] Think we are stuck [N] 12:28:07 - [MovementManager] Trying something funny, hang on [D] 12:28:07 - [MovementManager] Avoid wall: StrafeLeft [N] 12:28:09 - [MovementManager] Waypoint timed out [N] 12:28:19 - [MovementManager] Waypoint timed out [N] 12:28:30 - [MovementManager] Waypoint timed out [N] 12:28:40 - [MovementManager] Waypoint timed out [N] 12:28:51 - [MovementManager] Waypoint timed out [N] 12:29:01 - [MovementManager] Waypoint timed out [N] 12:29:12 - [MovementManager] Waypoint timed out [N] 12:29:22 - [MovementManager] Waypoint timed out
  14. This seems to have fixed things, now I am blacklisting them as I find them. Why isn't this turned on by default? This option is very hard to find for new people, and adding blacklisted areas should work automatically, not only after turning on some hard to find setting.
  15. I created my own flying gathering profile for suramar, and it is constantly getting stuck in the same spot, flying up and down for over an hour in some cases. I have used the blacklist editor to try and blacklist these areas, but it still goes there. Why won't the bot dismount after X amount of stucks? Any help? [N] 09:17:51 - [MovementManager] Think we are stuck [N] 09:17:51 - [MovementManager] Trying something funny, hang on [D] 09:17:51 - [MovementManager] Avoid wall: StrafeLeft [N] 09:17:51 - [Path-Finding] Partial result: 2134.767 ; 4803.669 ; 173.4874 ; "None" (Troll Raid_22.99312_27.99731) to 2105.544 ; 4750.316 ; 282.6998 ; "None" (Troll Raid_23.09316_28.0521) [N] 09:17:51 - [Path-Finding] Path Count: 9 (182.5201y) [N] 09:17:57 - [MovementManager] Long Move distance: 85.20625 [D] 09:18:31 - [StuckResolver] Flying mode. [D] 09:18:33 - [StuckResolver] done. [N] 09:18:38 - [MovementManager] Think we are stuck [N] 09:18:38 - [MovementManager] Trying something funny, hang on [N] 09:18:40 - [MovementManager] Think we are stuck [N] 09:18:40 - [MovementManager] Trying something funny, hang on [D] 09:20:29 - [StuckResolver] Flying mode. [D] 09:20:31 - [StuckResolver] done. [D] 09:22:05 - [StuckResolver] Flying mode. [D] 09:22:07 - [StuckResolver] done. [D] 09:22:26 - [StuckResolver] Flying mode. [D] 09:22:29 - [StuckResolver] done. [D] 09:22:55 - [StuckResolver] Flying mode. [D] 09:22:56 - [StuckResolver] done. [D] 09:23:19 - [StuckResolver] Flying mode. [D] 09:23:21 - [StuckResolver] done. [N] 09:23:25 - [MovementManager] Think we are stuck [N] 09:23:25 - [MovementManager] Trying something funny, hang on [N] 09:23:38 - [MovementManager] Think we are stuck [N] 09:23:38 - [MovementManager] Trying something funny, hang on [D] 09:24:03 - [StuckResolver] Flying mode. [D] 09:24:05 - [StuckResolver] done. [D] 09:24:59 - [StuckResolver] Flying mode. [D] 09:25:01 - [StuckResolver] done. [N] 09:25:38 - [MovementManager] Think we are stuck [N] 09:25:38 - [MovementManager] Trying something funny, hang on [D] 09:25:53 - [StuckResolver] Flying mode. [D] 09:25:56 - [StuckResolver] done. [D] 09:27:01 - [StuckResolver] Flying mode. [D] 09:27:03 - [StuckResolver] done. [D] 09:28:08 - [StuckResolver] Flying mode. [D] 09:28:12 - [StuckResolver] done. [D] 09:29:41 - [StuckResolver] Flying mode. [D] 09:29:44 - [StuckResolver] done. [D] 09:30:05 - [StuckResolver] Flying mode. [D] 09:30:07 - [StuckResolver] done. [N] 09:30:12 - [MovementManager] Think we are stuck [N] 09:30:12 - [MovementManager] Trying something funny, hang on [D] 09:30:12 - [MovementManager] Avoid wall: StrafeRight [N] 09:30:16 - [MovementManager] Think we are stuck [N] 09:30:16 - [MovementManager] Trying something funny, hang on [D] 09:30:33 - [StuckResolver] Flying mode. [D] 09:30:34 - [StuckResolver] done. [D] 09:30:44 - [StuckResolver] Flying mode. [D] 09:30:47 - [StuckResolver] done. [D] 09:31:02 - [StuckResolver] Flying mode. [D] 09:31:04 - [StuckResolver] done. [D] 09:32:05 - [StuckResolver] Flying mode. [D] 09:32:07 - [StuckResolver] done. [D] 09:32:45 - [StuckResolver] Flying mode. [D] 09:32:47 - [StuckResolver] done. [D] 09:33:22 - [StuckResolver] Flying mode. [D] 09:33:24 - [StuckResolver] done. [D] 09:33:58 - [StuckResolver] Flying mode. [D] 09:34:00 - [StuckResolver] done. [D] 09:34:20 - [StuckResolver] Flying mode. [D] 09:34:21 - [StuckResolver] done. [D] 09:35:19 - [StuckResolver] Flying mode. [D] 09:35:21 - [StuckResolver] done. [D] 09:35:47 - [StuckResolver] Flying mode. [D] 09:35:49 - [StuckResolver] done. [N] 09:35:54 - [MovementManager] Think we are stuck [N] 09:35:54 - [MovementManager] Trying something funny, hang on [D] 09:35:54 - [MovementManager] Avoid wall: StrafeLeft [D] 09:36:12 - [StuckResolver] Flying mode. [D] 09:36:13 - [StuckResolver] done. [D] 09:36:25 - [StuckResolver] Flying mode. [D] 09:36:28 - [StuckResolver] done. [N] 09:37:19 - [MovementManager] Think we are stuck [N] 09:37:19 - [MovementManager] Trying something funny, hang on [D] 09:37:44 - [StuckResolver] Flying mode. [D] 09:37:46 - [StuckResolver] done. [N] 09:37:49 - [MovementManager] Think we are stuck [N] 09:37:49 - [MovementManager] Trying something funny, hang on [D] 09:37:49 - [MovementManager] Avoid wall: StrafeLeft [D] 09:38:06 - [StuckResolver] Flying mode. [D] 09:38:07 - [StuckResolver] done. [N] 09:38:16 - [MovementManager] Think we are stuck [N] 09:38:16 - [MovementManager] Trying something funny, hang on [D] 09:38:16 - [MovementManager] Avoid wall: StrafeLeft [N] 09:46:17 - [MovementManager] Think we are stuck [N] 09:46:17 - [MovementManager] Trying something funny, hang on [N] 09:46:20 - [MovementManager] Think we are stuck [N] 09:46:20 - [MovementManager] Trying something funny, hang on [N] 10:02:02 - [MovementManager] Think we are stuck [N] 10:02:02 - [MovementManager] Trying something funny, hang on [N] 10:02:04 - [MovementManager] Think we are stuck [N] 10:02:04 - [MovementManager] Trying something funny, hang on [N] 10:02:06 - [MovementManager] Report navmesh poly to avoid it [D] 10:02:06 - [MovementManager] Current pos: 2113.725 ; 4762.548 ; 239.0899 ; "Flying" - Target pos: 2113.962 ; 4741.928 ; 239.0899 ; "None" Continent: Troll Raid Tile: 23.07022_28.03676
    Works great! There are 3-4 mobs on the edge of Snowblind Mesa that if the bot tries to attack it phases you out of the zone and they disappear. So it ends up moving to attack, phasing out, moving away, they reappear, moving back to attack, phasing again, etc. It usually loops a few times before skipping them, so not a big deal, but would be great if those mobs, or area, could be blacklisted for melee.
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