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Findeh

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Everything posted by Findeh

  1. "Learn everything" function Good day. There should be function like this. In vanilla version, when bot is going to a class trainer he opens skill panel, filters it to show only Available skills and then just learn everything. How do i call this process myself? Is it possible? Trying to make it learn professions and skills with when i need to instead of when bot decides to. I can run to NPC, i can open a gossip option, but i do stuck after this. Learn skill by name would be even better, but i doubt there is a thing like that. Any advices much appriciated.
  2. 2) "Ignore fights when traveling" was turned off at every bot by default. And it is turned off right now, but bot is still doing that. So my guess it's not because of this. I think it have something to do with temporarily ignored mobs (as i mentioned earlyer, mobs that are ignored because of skinning bug, for example, or loot bug, or for any other reason) i've made 3 video for you, Different profiles, different bots. Also first 2 video coming with a logs. unfortunately i don't have any software for video making on my boting computer, so it's just telephone made, sorry for that.
  3. No, it's low level spot, no mount available yet, and this happens weirdly. Not like "every first mob after the long run", but more like: "every second mob" instead. I will try to gather more information first, other way i will all be based on my guesses.
  4. 1) i'll wait, thank you. 2) Was the first thing that i've checked and it was desabled by default. I will try to set it false with a code inside of profile. 3) Can't activate 3d radar on those pc, but will try to use something else to catch it. 4) i'm using only my own fightclasses and plugins, + some old unupdatable plugins like autoequip. Bot just don't start autoattack or use skill on some mobs (mostly agressive mobs) but do aoutoattack not agressive (yellow) mobs. Will also try to film that after solveing #2 problem because it's the most critical.
  5. 1) Log out after log in 2) Bot is running away from mobs instead of fightning them and, as result, dieing 3) Bot is running in to blaclisted (red) zones 4) Bot is not attacking half of the mobs from stealth, just coming close to the mob, stands next to it for a while, then ignores it and moves to the next one. That's what i've noticed during just couple hours.
  6. Forum bugs as well, can't add any text if i started message from @ name Why my druid was running in a circle from the bear that was attacking him? And he did it till i stopped the bot. 9 окт 2018 16H37.log.html Another example: 9 окт 2018 16H41.log.html
  7. Okay, it seems like this: Bot decides to go somewhere, let's say 30 meters forward. He clicks there with ctm, but if he got attacked on his way to that point by some mobs that he ignoreb because of THIS bug, that i've have reportad and many others for like years, then he just continue his run with a bunch of mobs on his back (moveing weirdly during this, because he will try to set correct distance to the target while running from it...)
  8. And my bots are running from mobs now, if they were attacked? What's the hell?
  9. Okay, i've updated it. Now when i'm starting bot with relogger it's log in, and logs out immediately after then, while wrobot have not even statred yet. Then it starts wrobot, log in again and only after that he is running normally. So every Start bot with relogger = log in, then log out, then log in. This is kind of suspicious if 20+ guys do the same thing at the same moment. Why is that happens?
  10. Okay, turned it off, minus 5 bots at the next day... and i have seen my bots face running trees and walls again, So nothing have changed... So what should i do with that? When pathing will work normally and i will be able to do not use plugins that are disconnecting me once every 30 minutes?
  11. Oh, okay. Thanks alot for your reply. Will turn my plugin off or rewrite this part then.
  12. Why is that even happening? What does that log message mean? Maybe i can fix it myself.
  13. I've got a plugin that is logout the bot if pathfinder server is down. I have to use it constantly after my whole farm was banned twice because of pathfinder problem. Now i have a new problem. It started about 3-4 days (maybe alittle more) ago. My bots are constantly logout. Sometimes every 15-20 minutes. And not all at once, but instead, only some of them. Some of them now, another later and so on. In 3-5 hours they will be all offline for sure. It could be internet problem, but i don't have any latency problem when they are logout. Also in that case it would happen globally, they sould have to logout all at once, not like they are doing now. In log i've got message like: [D] 20:16:01.153 - GetRequest(string url="https://pathfindervanilla.mmorobot.com/", string parameters="FindPath=eyJLIjoiMjM4MzcyNjA1NDM1IiwiQyI6IkthbGltZG9yIiwiUyI6eyJYIjoyNTQzLjI5NjYzLCJZIjotMzU1Mi40NzQsIloiOjU4Ljk5OTgzfSwiRSI6eyJYIjoyNTQ1LjM4NiwiWSI6LTM1MzkuOTcsIloiOjU5LjA4NTgxfSwiVyI6MS41LCJCIjpmYWxzZSwiQSI6W10sIkYiOjIsIkciOjAsIkwiOmZhbHNlfQ==")#1: System.Net.WebException: The remote name could not be resolved: 'pathfindervanilla.mmorobot.com' at System.Net.HttpWebRequest.GetRequestStream(TransportContext& context) at System.Net.HttpWebRequest.GetRequestStream() at robotManager.Helpful.Others.PostRequest(String url, String parameters, Boolean showErrors, Int32 requestTimeoutMs) and: [D] 20:31:12.491 - GetRequest(string url="http://pathfindervanilla.wrobot.eu/?IsOnline=1", string data="IsOnline=1"): System.Net.WebException: The remote name could not be resolved: 'pathfindervanilla.wrobot.eu' at System.Net.HttpWebRequest.GetResponse() at robotManager.Helpful.Others.GetRequest(String url, String data, Boolean showErrors, Int32 requestTimeoutMs) The log checking code i'm using is Droidz one: robotManager.Events.LoggingEvents.OnAddLog += delegate(robotManager.Helpful.Logging.Log log) { try { if (log.Text.StartsWith("GetRequest(string url=\"http://pathfinder") || log.Text.StartsWith("GetRequest(string url=\"https://pathfinder")) { Blah-blah-blah } } catch { } }; So, basically, it's just looking for a Pathfinder word in the log. It looks to me that previously "pathfinder" word was apear in log only when the server is down, but now it apears from time to time for other reasons, that's why my plugin constantley kicking me out. So the question is: those errors in my logs, that do include "pathfinder" word, is that a real pathfider request problem or is that a thing that i can skip by rewriting the plugin code alittle? And nothing bad will not happen? like bots will not stuck in a tree, or somethig. Thank you in advance.
  14. True, it's not. But the answer is more likely yes, than no. More abandoned than not abandoned. ))
  15. What exactly have been done already? Let's say, for a past year.
  16. Okay, another bot did the same thing. Just added an aquatic mount to the settings by itself and stuck.
  17. It should not be 1 and 2, it's just my example. Try 400-700 or something like that
  18. Profile 1. From outside of the cam to the vendor inside. Some points are inside (!) the trees. Profile 2. From inside of the camp to ashenvale. Will get stuck like 20 times in logs and trees. Both profiles are attached. WSG Bug1.xml WSG Bug2.xml I can name like 20 more places like this, this 2 was just close to my bot so it was easy to show.
  19. That helped. Thank you. But why did it appear there in a first place? I don't ever change settings by hand, and non of my profiles got aquatic mount setting.
  20. This was reported couple times already, was hoping it was fixed already, but it was not. I'll just try to explayin it with a tones of usless words as i usually do, and hope this will help. 2 situations. 1) Skinning turned off. Bot is targeting mob, killing it, looting, continues run and when the same exact mob is respawning bot is immediately targeting that mob again, without any delay. Everything good. 2) Skinning turned on. Bot is targeting mob, killing it, looting it and then trying to skin it. Skinning cast bar appears. Bot is wait's for ~3 seconds (that's the cast time of a skinning in vanilla) then at the same moment 2 things happens, skinning is finished, and Debug log says: [Looting] Cannot loot the target (MOB NAME), ignore it. It all seems fine, loot is done, skinning is done as well, but when that exact mob will respawn, bot will ignor him. He will just continue his patrol around as if there was no mob available for targeting. After some time of patroling around bot will target that mob again, but if he will skin it, then he will again ignore it for a long time. And that happens withe every mob that you skin. As a result i do often find my bots just patroling without killing anyone for like 5+ minutes, that's a huge waste of time. I got 2 guesses. 1) There is some timer argument during looting process, that is set for 3000ms for skinning, but skinning tooks alittle more (+ ping + looting) and that's why bot ignores the mob becouse timer is less then the process. Solution, increase timer for CurrentSetting.LatencyMax, maybe? 2) This is happens no metter of the any timer, just after any skinning process. Then the question is why is that happens? Should be fixed anyway, i guess.
  21. Bot is spinning in place trying to mount, when he should just swim. Ad a result, he stuck. It was never happened before, so it's most likely recently added bug. My old prifiles with just follow path in wather are broken now. 17 сен 2018 20H53.log.html
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