Hey,
Let's say I'm standing close to a NPC, I have it's guid and i want to accept/turn in all the quests he got how do I proceed?
Maybe I'm just blind and haven't found the proper class for my case, I hope u guys can help me :)
public void getQNPC()
{
var guid = getGroup().First().TargetObject.Guid; // Getting the GUID via target of target from main character
Interact.InteractGameObject(ObjectManager.GetObjectByGuid(guid).GetBaseAddress); // Interact/Open NPC Window
//???
}