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Zerouser

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File Comments posted by Zerouser

  1. Hey, great work man thank you! I implemented some features that I tested and it works, such as Sacrifice and shadowburn usage:

        public Spell Sacrifice = new Spell("Sacrifice");
        public Spell Shadowburn = new Spell("Shadowburn");

    if (ObjectManager.Pet.IsValid && ObjectManager.Me.IsAlive  && ObjectManager.Pet.HealthPercent <=15)
            {
                Sacrifice.Launch();
                Thread.Sleep(Usefuls.Latency);
                Usefuls.WaitIsCasting();

            }
        if (ObjectManager.Pet.IsValid && ObjectManager.Me.IsAlive  && ObjectManager.Me.HealthPercent <= 25)
            {
                Sacrifice.Launch();
                Thread.Sleep(Usefuls.Latency);
                Usefuls.WaitIsCasting();

            }

     if (Shadowburn.KnownSpell && ObjectManager.Target.GetDistance < 18 && ObjectManager.Target.HealthPercent <= 20 && ObjectManager.Me.ManaPercentage > 15 && Shadowburn.IsSpellUsable && ItemsManager.GetItemCountByNameLUA("Soul Shard") >= 1)
            {
                Shadowburn.Launch();
                Thread.Sleep(Usefuls.Latency + 1200);
            }

  2. Hey, very nice FC been using it for weeks.

    Have suggestion & question about node farming: is it possible to drop form only for Mine nodes? and still be in form to catch herbs? Will be more less bottish look :P

    if (nodesNearMe.Count > 0 

    change to something like MineNodesNearMe ?

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