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Andreavnn

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  1. So like this? I think I am understanding this a bit more know. I only know very little about #C from grade school like 12 years ago static Main() { wManager.Events.FightEvents.OnFightLoop += (unit, cancelable) => { var me = wManager.Wow.ObjectManager.ObjectManager.Me; if (wManager.Wow.Helpers.Conditions.InGameAndConnectedAndAliveAndProductStartedNotInPause && unit.IsValid && !me.IsCast && unit.IsGoodInteractDistance) // put here your conditions to running backwards { var p = robotManager.Helpful.Math.GetPosition2DOfAngleAndDistance(me.Position, robotManager.Helpful.Math.GetAngle(unit.Position, me.Position), wManager.Wow.Helpers.CustomClass.GetRange - unit.GetDistance - 12); var z = wManager.Wow.Helpers.PathFinder.GetZPosition(p); if (z != 0) { p.Z = z; wManager.Wow.Bot.Tasks.GoToTask.ToPosition(p, 3.5f, true, context => (wManager.Wow.Helpers.Conditions.InGameAndConnectedAndAliveAndProductStartedNotInPause)); } } }; }; robotManager.Events.FiniteStateMachineEvents.OnBeforeCheckIfNeedToRunState += delegate (Engine engine, State state, CancelEventArgs cancelable) { if (!string.IsNullOrWhiteSpace(state.DisplayName) && state.DisplayName == "Regeneration" && ObjectManager.Pet.IsValid && ObjectManager.Pet.IsAlive && ObjectManager.Pet.HaveBuff("Feed Pet Effect") && !state.NeedToRun) { while (Conditions.InGameAndConnectedAndAliveAndProductStartedNotInPause && !Conditions.IsAttackedAndCannotIgnore && ObjectManager.Pet.IsValid && ObjectManager.Pet.IsAlive && ObjectManager.Pet.HaveBuff("Feed Pet Effect")) { Thread.Sleep(800); } } }; }
  2. @Droidz Is this how I would combine these two codes together? Or is that something that can't be done this way? static Main() { wManager.Events.FightEvents.OnFightLoop += (unit, cancelable) => { if (unit.IsValid && ObjectManager.Target.IsTargetingMyPet && ObjectManager.Target.GetDistance <= 12) { wManager.Wow.Helpers.Move.Backward(Move.MoveAction.PressKey, 2000); } { robotManager.Events.FiniteStateMachineEvents.OnBeforeCheckIfNeedToRunState += delegate (Engine engine, State state, CancelEventArgs cancelable) { if (!string.IsNullOrWhiteSpace(state.DisplayName) && state.DisplayName == "Regeneration" && ObjectManager.Pet.IsValid && ObjectManager.Pet.IsAlive && ObjectManager.Pet.HaveBuff("Feed Pet Effect") && !state.NeedToRun) { while (Conditions.InGameAndConnectedAndAliveAndProductStartedNotInPause && !Conditions.IsAttackedAndCannotIgnore && ObjectManager.Pet.IsValid && ObjectManager.Pet.IsAlive && ObjectManager.Pet.HaveBuff("Feed Pet Effect")) { Thread.Sleep(800); } }; }
  3. Resolved the issues it was something else. It there a way to change the threshold for when it goes to get items? Instead of waiting until you are completely empty of a selected good. Go get it when you less than Xx amount?
  4. Is there a way to change what items it purchases? It keep buying food, water and ammo that aren't level appropriate.
  5. Having a new issue with wrobot, where the avatar is attempting to skin defeated mobs. But the mob wasn't looted by the another player. It keep trying over and over again. Sometimes getting stuck in an endless loop. Is there a setting to prevent this or is there something I am missing?> Log files upload.. 29 Dec 2017 02H48.log.html EDIT* Realize it might be a plugin I am using with my flightclass and wrobot.
  6. Is there an "Additional C# Code" the will make the bot wait if your pet has the effect "Feed Pet Effect?" I have the bot feeding my pet finally, but it won't wait until for the buff's duration. I am using an addon to feed the Pet automatically.
  7. EDIT* I tried two other flgihtclasses from the forums and both do the something. Petbattle setting in setting is turned off also. Bot not working at all now, stuck on petbattle status. EDIT** Reinstalled, wrobot, wow, addons. Rebuilt grinder and flightclass. Working again, but still shows "Battlepet" then "Idle" while traveling. Not sure what it is about. But everything is working agian.
  8. Reinstall everything and recreated both my fightclass and grinder profile and still the samething. Even worse now that bot won't work at all. 28 Dec 2017 15H26.log.html
  9. Is there one around for vanilla or is that something I will need to request or purchase. EDIT* Still searching for this if anyone has a link, etc.
  10. Maybe enlighten me? I am not seeing how to do that.
  11. Is there a way to make the bot go to a bank and drop off items? Instead of mailing them to an alt?
  12. I am having trouble getting this two abilities to work together. They share the same CD. I have them with the condition to check if the opposite is usable before they are activated. However, the bot will still attempt to use one or the other while they are on CD. I am also having an issue with Aimed Shot, it is a cast spell, but doesn't have a cast bar so they bot isn't waiting until it is complete before attempting to use another ability. Advice? EDIT* Seem to have them working slightly by off setting their CD times in the Flightclass manager. Still looking for additional advice to make them work together better. So the bot doesn't attempt to use them at the same time.
  13. Having an issue where if a mob doesn't drop loot the bot won't attempt to skin it. Doesn't even walk over to the body. Advice? EDIT* Complete reinstall of wrobot and wow worked. Thank you
  14. Are you running any other plugins? Mine is up to date and working normally.
  15. Every 4 to 5 seconds the status of my bot changes from "idle" to "battlepet" while traveling. Not sure why, doesn't seem to effect anything. I am using a grinder profile I made with/on a vanilla server. Not sure, just reporting.
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