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Bugreporter got a reaction from fragik in Rogue - Subtlety 1.6 [BR]
Stun=Blind and/or Cheap Shot and/or Kidney Shot
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Bugreporter got a reaction from fragik in Rogue - Subtlety 1.6 [BR]
changed/removed (and the screenshot not updated).
-stun was a routine that worked great with the Combat rogue. But for sub its better to use single spells
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Bugreporter got a reaction from MrBottie in Rogue - Assasin 1.2 [BR]
Vanish usage is difficult:
1. PvP = no problem
2. PvE =
2.1 Only you and the target. Not usable, Fight will be resettet
2.2 you fight against a target, but another one has the Aggro. No Problem
2.3 same scenario, but other enemys fighting against you. Aggro get lost.
2.4 in Group (no dungeon): Possible, but only if another group-member is near enough to get the aggro.
2.5 in Group (dungeon): no problem in the most cases,except you want help an attacked healer
point 2.2 - 2-5 is not really solveable/detectable via lua.
Exsanguinate: I will have a look at this.
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Bugreporter got a reaction from Reaper666 in Mage - Frost 1.1 [BR]
Open the talent window:
First line (level 15) : first field (alternativ second)
Second line (level 30) : second field
Third line (level 45): second field (alternative first one)
...and so on. Thats was the numbers (1[2], 2, 2[1], 2, 1, 2[1], 2) mean.
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Bugreporter reacted to Pasterke in Disc Priest
Test version 2.2, I use this one to heal parties and raids and it works.
I don't say it works perfect, I think this bot is not optimized for healing tasks.
The bot iterate over the healing spells and when he cannot cast, he iterate back over and then he 1st cast the spells that he could not cast.
So, you don't have a just moment situation when he needs to cast, he always run behind.
I try something in version 2.2 and now it works more or less as it should.
I have healbot addon by the hand to use it when needed.
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Bugreporter got a reaction from ssandefer in [SSANDEFER] PROTECTION PALADIN PVP FOR 6.1.2
Oh, did you have a new keyboard? CAPS_LOCK only ? ;-)
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Bugreporter got a reaction from da8ball in [Dungeon]Stratholme v2b
They changed the ID of the Scenario Criteria (Kill Baron) in 6.1. I have uploaded a new Version (2b)
P.S. the file without the "GotoDungeonLong" is newer.
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Bugreporter got a reaction from da8ball in Engineering - Jeeves Shematic
the download off this file takes longer then "farming" the SCRAP-E Card whitout it.