Pudge
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Everything posted by Pudge
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@Droidz here is the fastest way to reproduce this bug:
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It is very strange that I am the first, considering how often the screen "breaks" when a bot flies in places like Auchidon, Hellfire Citadel and similar "non-standard" textures (M2 and WMO). By the way, I also thought about checking the FPS, but the problem is that FPS does not always fall so low.
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Still need a help
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Yes! But the bot sometimes just ignore this option...
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Hello! This is very annoying. When the bot encounters this bug then black screen appears + fps drops + high CPU load. This very often began to appear on flying profiles. It seemed to me that it was breaking UI or WORLD FRAME. Because RELOAD UI helps to get out of this bug. But when it happens WorldFrame:IsVisible() or IsShown() returns true, that is, they are visible. So what is it? So what to do? What can be done? How fix this or prevent this?
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SpellManager.GetCompanionInfo () always returns 0; returns nothing 3.3.5a
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Conditions.IsAttackedAndCannotIgnore - in what cases does this bull return true, and in what fallse? I've noticed that it does not always return true when in combat, sometimes false.
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Hi guys, does anyone have any ideas on how to make the bot run around the target within a certain radius using ObjectManager.Target.Position I once knew geometry well, but now "I cannot add 2 + 2", so I will be glad for any help
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- this function doesn't return true if party is from a dungeon finder.
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the video shows that the bot cannot select the desired server, even when wow closes
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Hi, today an entry appears in the log all the time: "PathFinder server seem down, try to change server". On a LOT MASS of characters. And the bots don't work fine, they run into the wall. Yesterday everything worked fine, did not change anything in the settings. [D] 11:03:35 - [Quester] New step (445): ResetTalentsPaladin>Pulse[N] 11:03:35 - [Path-Finding] FindPath from 1431.265 ; 277.2953 ; -66.13364 ; "Swimming" to 1298.81 ; 316.357 ; -58.4626 ; "None" (Azeroth)[N] 11:03:35 - [Path-Finding] Path Count: 2 (138.3074y, 361ms) (resultPartial=True, resultSuccess=False (more info with server log option))[N] 11:03:36 - [MovementManager] Think we are stuck[N] 11:03:36 - [MovementManager] Trying something funny, hang on[N] 11:03:37 - [MovementManager] Think we are stuck[N] 11:03:37 - [MovementManager] Trying something funny, hang on[N] 11:03:39 - [MovementManager] Report navmesh poly to avoid it[D] 11:03:39 - [MovementManager] Current pos: 1431.029 ; 277.5353 ; -65.94972 ; "Swimming" - Target pos: 1298.81 ; 316.357 ; -58.4626 ; "None" Continent: Azeroth Tile: 31.47962_29.31682[D] 11:03:39 - [StuckResolver] Started.[D] 11:03:42 - [StuckResolver] Done - Stuck count updated, new value: 1.[N] 11:03:42 - [MovementManager] Waypoint timed out[N] 11:03:42 - [MovementManager] Report navmesh poly to avoid it[N] 11:03:42 - [Path-Finding] FindPath from 1431.1 ; 277.6589 ; -66.03961 ; "Swimming" to 1298.81 ; 316.357 ; -58.4626 ; "None" (Azeroth)[N] 11:03:42 - [Path-Finding] Path Count: 2 (138.0424y, 244ms) (resultPartial=True, resultSuccess=False (more info with server log option))[N] 11:03:42 - [UP] [advanced_horde_grinder_1_80_beta2.xml] [, 80] [Azeroth] [Undercity] [Canals], is dead: [False], position: [1431.1, 277.6589, -66.03961], step: [445], step name: [ResetTalentsPaladin], status: [Quester]. Logging: TEST[N] 11:03:43 - [MovementManager] Think we are stuck[N] 11:03:43 - [MovementManager] Trying something funny, hang on[N] 11:03:45 - [MovementManager] Think we are stuck[N] 11:03:45 - [MovementManager] Trying something funny, hang on[N] 11:03:46 - [MovementManager] Report navmesh poly to avoid it[D] 11:03:46 - [MovementManager] Current pos: 1431.087 ; 277.8134 ; -65.90243 ; "Swimming" - Target pos: 1298.81 ; 316.357 ; -58.4626 ; "None" Continent: Azeroth Tile: 31.4791_29.31671[D] 11:03:46 - [StuckResolver] Started.[D] 11:03:50 - [StuckResolver] Done - Stuck count updated, new value: 2.[N] 11:03:50 - [MovementManager] Waypoint timed out[N] 11:03:50 - [MovementManager] Report navmesh poly to avoid it[N] 11:03:50 - [Path-Finding] FindPath from 1434.603 ; 270.1115 ; -66.12955 ; "Swimming" to 1298.81 ; 316.357 ; -58.4626 ; "None" (Azeroth)[N] 11:03:50 - [Path-Finding] Path Count: 2 (143.6566y, 270ms) (resultPartial=True, resultSuccess=False (more info with server log option))[N] 11:03:53 - [MovementManager] Think we are stuck[N] 11:03:53 - [MovementManager] Trying something funny, hang on[N] 11:03:53 - [UP] [advanced_horde_grinder_1_80_beta2.xml] [, 80] [Azeroth] [Undercity] [Canals], is dead: [False], position: [1429.335, 271.5116, -65.89246], step: [445], step name: [ResetTalentsPaladin], status: [Quester]. Logging: TEST[N] 11:03:54 - [MovementManager] Think we are stuck[N] 11:03:54 - [MovementManager] Trying something funny, hang on[N] 11:03:55 - [MovementManager] Report navmesh poly to avoid it[D] 11:03:55 - [MovementManager] Current pos: 1429.447 ; 271.944 ; -65.87637 ; "Swimming" - Target pos: 1298.81 ; 316.357 ; -58.4626 ; "None" Continent: Azeroth Tile: 31.4901_29.31979[D] 11:03:55 - [StuckResolver] Started.[D] 11:03:58 - [StuckResolver] Done - Stuck count updated, new value: 3.[N] 11:03:58 - [MovementManager] Waypoint timed out[N] 11:03:58 - [MovementManager] Report navmesh poly to avoid it[N] 11:03:58 - [Path-Finding] FindPath from 1432.794 ; 275.5224 ; -66.08006 ; "Swimming" to 1298.81 ; 316.357 ; -58.4626 ; "None" (Azeroth)[N] 11:03:58 - [Path-Finding] Path Count: 2 (140.2756y, 295ms) (resultPartial=True, resultSuccess=False (more info with server log option))[N] 11:04:00 - [MovementManager] Think we are stuck[N] 11:04:00 - [MovementManager] Trying something funny, hang on[N] 11:04:01 - [MovementManager] Think we are stuck[N] 11:04:01 - [MovementManager] Trying something funny, hang on[N] 11:04:03 - [MovementManager] Report navmesh poly to avoid it[D] 11:04:03 - [MovementManager] Current pos: 1430.871 ; 276.8143 ; -66.04815 ; "Swimming" - Target pos: 1298.81 ; 316.357 ; -58.4626 ; "None" Continent: Azeroth Tile: 31.48097_29.31712[D] 11:04:03 - [StuckResolver] Started.[N] 11:04:05 - [UP] [advanced_horde_grinder_1_80_beta2.xml] [, 80] [Azeroth] [Undercity] [Canals], is dead: [False], position: [1432.283, 281.9226, -66.04053], step: [445], step name: [ResetTalentsPaladin], status: [Quester]. Logging: TEST[D] 11:04:06 - [StuckResolver] Done - Stuck count updated, new value: 4.[N] 11:04:06 - [MovementManager] Waypoint timed out[N] 11:04:06 - [MovementManager] Report navmesh poly to avoid it[N] 11:04:06 - [Path-Finding] FindPath from 1432.374 ; 281.5574 ; -66.10582 ; "Swimming" to 1298.81 ; 316.357 ; -58.4626 ; "None" (Azeroth)[E] 11:04:06 - PathFinder server seem down, try to change server.[N] 11:04:06 - [Path-Finding] Path Count: 2 (138.2347y, 426ms) (resultPartial=True, resultSuccess=False (more info with server log option))[N] 11:04:07 - [MovementManager] Think we are stuck[N] 11:04:07 - [MovementManager] Trying something funny, hang on11:04:08 - [Security] Pathfinder server seem down, pause bot for 20 secondes
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Hello @Droidz, the wrobot process consumes a lot of processor resources during connection to the WOW window and authentication. Why is the cpu usage so high and can it be somehow reduced?
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return ObjectManager.GetWoWUnitByEntry(12345).Count == 0;// replace 12345 to your boss entry return ObjectManager.GetWoWUnitByName("Name").Count == 0; // replace "Name" to your boss name
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Butler - equip better items, food and drink
Pudge commented on Stauffenberg's file in Plugins - Wotlk
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Protection from SpellManager.CastSpellBy && LuaDoString (or what?)
Pudge replied to Pudge's topic in Fight Classes assistance
the addon works but does not solve the problem. -
Protection from SpellManager.CastSpellBy && LuaDoString (or what?)
Pudge replied to Pudge's topic in Fight Classes assistance
À l'abordage! We need to capture this server! Yo ho ho! -
Protection from SpellManager.CastSpellBy && LuaDoString (or what?)
Pudge replied to Pudge's topic in Fight Classes assistance
Hey! But what if, instead of a lua scripts/patches/modifying kernel32.dll, we make a simple script on c# that will be hacking GetTickCount(), what do you guys think? Because attempts to edit interface (lua) files in MPQ always ends up with the same error: -
wManagerSetting.CurrentSetting.PathFinderFromServer
Pudge replied to Pudge's topic in General assistance
Ok got it. Old meshes are downloaded meshes, did I understand correctly? Are they still available for download? -
wManagerSetting.CurrentSetting.PathFinderFromServer
Pudge replied to Pudge's topic in General assistance
Just since the last wrobot update in which this option was added (to the settings menu, I know that it existed before that, but) the pathfinder began to run into the wall, in dalaran for example. I rolled back to version 2.5.1 (19181), and it works fine. -
@Droidz hello again. All the time I wanted to ask. If I’m not mistaken, the pathfinder is already on the server and "local" (non-server pathfinder from the downloaded meshes) is not provided, so why this option? If it is 'false' then how will pathfinder work? It will generate paths "on the fly" without using the server?
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Protection from SpellManager.CastSpellBy && LuaDoString (or what?)
Pudge replied to Pudge's topic in Fight Classes assistance
I don’t understand how to do this( -
Protection from SpellManager.CastSpellBy && LuaDoString (or what?)
Pudge replied to Pudge's topic in Fight Classes assistance
Very need your help sir, I added this function that hooking GetTime in custom addon but still disconnecting.... Maybe need to add this in custom patch or what other methods? -
Has always been and has happened in certain places / with a poor internet connection / when a wrobot works through a proxy.
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Hi. Often. 30 times at the last 4 hours. These zones are all the time : [Terokkar Forest] [Auchindoun]: kill wrobot.exe if pathfinder server down bug [Terokkar Forest] [Ring of Observance]: kill wrobot.exe if pathfinder server down bug [Borean Tundra] [The Nexus]: kill wrobot.exe if pathfinder server down bug
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Protection from SpellManager.CastSpellBy && LuaDoString (or what?)
Pudge replied to Pudge's topic in Fight Classes assistance
funny but the fact that castspellbyname doesn't work is half the trouble. In addition to this, I can’t run more than 2 wow windows together on the same server....
