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Pudge

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Everything posted by Pudge

  1. Hi guys, does anyone have any ideas on how to make the bot run around the target within a certain radius using ObjectManager.Target.Position I once knew geometry well, but now "I cannot add 2 + 2", so I will be glad for any help
  2. - this function doesn't return true if party is from a dungeon finder.
  3. the video shows that the bot cannot select the desired server, even when wow closes
  4. Hi, today an entry appears in the log all the time: "PathFinder server seem down, try to change server". On a LOT MASS of characters. And the bots don't work fine, they run into the wall. Yesterday everything worked fine, did not change anything in the settings. [D] 11:03:35 - [Quester] New step (445): ResetTalentsPaladin>Pulse[N] 11:03:35 - [Path-Finding] FindPath from 1431.265 ; 277.2953 ; -66.13364 ; "Swimming" to 1298.81 ; 316.357 ; -58.4626 ; "None" (Azeroth)[N] 11:03:35 - [Path-Finding] Path Count: 2 (138.3074y, 361ms) (resultPartial=True, resultSuccess=False (more info with server log option))[N] 11:03:36 - [MovementManager] Think we are stuck[N] 11:03:36 - [MovementManager] Trying something funny, hang on[N] 11:03:37 - [MovementManager] Think we are stuck[N] 11:03:37 - [MovementManager] Trying something funny, hang on[N] 11:03:39 - [MovementManager] Report navmesh poly to avoid it[D] 11:03:39 - [MovementManager] Current pos: 1431.029 ; 277.5353 ; -65.94972 ; "Swimming" - Target pos: 1298.81 ; 316.357 ; -58.4626 ; "None" Continent: Azeroth Tile: 31.47962_29.31682[D] 11:03:39 - [StuckResolver] Started.[D] 11:03:42 - [StuckResolver] Done - Stuck count updated, new value: 1.[N] 11:03:42 - [MovementManager] Waypoint timed out[N] 11:03:42 - [MovementManager] Report navmesh poly to avoid it[N] 11:03:42 - [Path-Finding] FindPath from 1431.1 ; 277.6589 ; -66.03961 ; "Swimming" to 1298.81 ; 316.357 ; -58.4626 ; "None" (Azeroth)[N] 11:03:42 - [Path-Finding] Path Count: 2 (138.0424y, 244ms) (resultPartial=True, resultSuccess=False (more info with server log option))[N] 11:03:42 - [UP] [advanced_horde_grinder_1_80_beta2.xml] [, 80] [Azeroth] [Undercity] [Canals], is dead: [False], position: [1431.1, 277.6589, -66.03961], step: [445], step name: [ResetTalentsPaladin], status: [Quester]. Logging: TEST[N] 11:03:43 - [MovementManager] Think we are stuck[N] 11:03:43 - [MovementManager] Trying something funny, hang on[N] 11:03:45 - [MovementManager] Think we are stuck[N] 11:03:45 - [MovementManager] Trying something funny, hang on[N] 11:03:46 - [MovementManager] Report navmesh poly to avoid it[D] 11:03:46 - [MovementManager] Current pos: 1431.087 ; 277.8134 ; -65.90243 ; "Swimming" - Target pos: 1298.81 ; 316.357 ; -58.4626 ; "None" Continent: Azeroth Tile: 31.4791_29.31671[D] 11:03:46 - [StuckResolver] Started.[D] 11:03:50 - [StuckResolver] Done - Stuck count updated, new value: 2.[N] 11:03:50 - [MovementManager] Waypoint timed out[N] 11:03:50 - [MovementManager] Report navmesh poly to avoid it[N] 11:03:50 - [Path-Finding] FindPath from 1434.603 ; 270.1115 ; -66.12955 ; "Swimming" to 1298.81 ; 316.357 ; -58.4626 ; "None" (Azeroth)[N] 11:03:50 - [Path-Finding] Path Count: 2 (143.6566y, 270ms) (resultPartial=True, resultSuccess=False (more info with server log option))[N] 11:03:53 - [MovementManager] Think we are stuck[N] 11:03:53 - [MovementManager] Trying something funny, hang on[N] 11:03:53 - [UP] [advanced_horde_grinder_1_80_beta2.xml] [, 80] [Azeroth] [Undercity] [Canals], is dead: [False], position: [1429.335, 271.5116, -65.89246], step: [445], step name: [ResetTalentsPaladin], status: [Quester]. Logging: TEST[N] 11:03:54 - [MovementManager] Think we are stuck[N] 11:03:54 - [MovementManager] Trying something funny, hang on[N] 11:03:55 - [MovementManager] Report navmesh poly to avoid it[D] 11:03:55 - [MovementManager] Current pos: 1429.447 ; 271.944 ; -65.87637 ; "Swimming" - Target pos: 1298.81 ; 316.357 ; -58.4626 ; "None" Continent: Azeroth Tile: 31.4901_29.31979[D] 11:03:55 - [StuckResolver] Started.[D] 11:03:58 - [StuckResolver] Done - Stuck count updated, new value: 3.[N] 11:03:58 - [MovementManager] Waypoint timed out[N] 11:03:58 - [MovementManager] Report navmesh poly to avoid it[N] 11:03:58 - [Path-Finding] FindPath from 1432.794 ; 275.5224 ; -66.08006 ; "Swimming" to 1298.81 ; 316.357 ; -58.4626 ; "None" (Azeroth)[N] 11:03:58 - [Path-Finding] Path Count: 2 (140.2756y, 295ms) (resultPartial=True, resultSuccess=False (more info with server log option))[N] 11:04:00 - [MovementManager] Think we are stuck[N] 11:04:00 - [MovementManager] Trying something funny, hang on[N] 11:04:01 - [MovementManager] Think we are stuck[N] 11:04:01 - [MovementManager] Trying something funny, hang on[N] 11:04:03 - [MovementManager] Report navmesh poly to avoid it[D] 11:04:03 - [MovementManager] Current pos: 1430.871 ; 276.8143 ; -66.04815 ; "Swimming" - Target pos: 1298.81 ; 316.357 ; -58.4626 ; "None" Continent: Azeroth Tile: 31.48097_29.31712[D] 11:04:03 - [StuckResolver] Started.[N] 11:04:05 - [UP] [advanced_horde_grinder_1_80_beta2.xml] [, 80] [Azeroth] [Undercity] [Canals], is dead: [False], position: [1432.283, 281.9226, -66.04053], step: [445], step name: [ResetTalentsPaladin], status: [Quester]. Logging: TEST[D] 11:04:06 - [StuckResolver] Done - Stuck count updated, new value: 4.[N] 11:04:06 - [MovementManager] Waypoint timed out[N] 11:04:06 - [MovementManager] Report navmesh poly to avoid it[N] 11:04:06 - [Path-Finding] FindPath from 1432.374 ; 281.5574 ; -66.10582 ; "Swimming" to 1298.81 ; 316.357 ; -58.4626 ; "None" (Azeroth)[E] 11:04:06 - PathFinder server seem down, try to change server.[N] 11:04:06 - [Path-Finding] Path Count: 2 (138.2347y, 426ms) (resultPartial=True, resultSuccess=False (more info with server log option))[N] 11:04:07 - [MovementManager] Think we are stuck[N] 11:04:07 - [MovementManager] Trying something funny, hang on11:04:08 - [Security] Pathfinder server seem down, pause bot for 20 secondes
  5. Hello @Droidz, the wrobot process consumes a lot of processor resources during connection to the WOW window and authentication. Why is the cpu usage so high and can it be somehow reduced?
  6. return ObjectManager.GetWoWUnitByEntry(12345).Count == 0;// replace 12345 to your boss entry return ObjectManager.GetWoWUnitByName("Name").Count == 0; // replace "Name" to your boss name
  7. Hi!! Has anyone figured out how to reduce the priority of armor? Because it changes green equipment that have good stats to gray trash with bigger armor ?
  8. Hey! But what if, instead of a lua scripts/patches/modifying kernel32.dll, we make a simple script on c# that will be hacking GetTickCount(), what do you guys think? Because attempts to edit interface (lua) files in MPQ always ends up with the same error:
  9. Ok got it. Old meshes are downloaded meshes, did I understand correctly? Are they still available for download?
  10. Just since the last wrobot update in which this option was added (to the settings menu, I know that it existed before that, but) the pathfinder began to run into the wall, in dalaran for example. I rolled back to version 2.5.1 (19181), and it works fine.
  11. @Droidz hello again. All the time I wanted to ask. If I’m not mistaken, the pathfinder is already on the server and "local" (non-server pathfinder from the downloaded meshes) is not provided, so why this option? If it is 'false' then how will pathfinder work? It will generate paths "on the fly" without using the server?
  12. Very need your help sir, I added this function that hooking GetTime in custom addon but still disconnecting.... Maybe need to add this in custom patch or what other methods?
  13. Has always been and has happened in certain places / with a poor internet connection / when a wrobot works through a proxy.
  14. Hi. Often. 30 times at the last 4 hours. These zones are all the time : [Terokkar Forest] [Auchindoun]: kill wrobot.exe if pathfinder server down bug [Terokkar Forest] [Ring of Observance]: kill wrobot.exe if pathfinder server down bug [Borean Tundra] [The Nexus]: kill wrobot.exe if pathfinder server down bug
  15. funny but the fact that castspellbyname doesn't work is half the trouble. In addition to this, I can’t run more than 2 wow windows together on the same server....
  16. You can add Wait task after Run you need to turn off and maybee turn off or set the value to Run time in wait task 99999
  17. Yes, disconnecting because they require to install their patches, which they update daily. Interesting, will have to try, if I understand how to do that :)
  18. Doesn't work when in combat, I showed it right on the video. Only runmacrotext works.
  19. This is bug, it appears when you have bad internet connection/using poor proxy. Ask @Droidz for fix it. As soon as this happens, the bot starts a pause-unpause cycle. The only solution is a full restarting the wrobot process. I made this function in my plugin, so when the entry "Pathfinder server seem down, pause bot for 20 secondes" appears in the log - wrobot process will be killed and restarted by relaunch in relogger.
  20. Hi. On some server that called Sirus i encountered the weird protection from SpellManager.CastSpellBy and LuaDoString functions for using spells - they're doesn't work in combat. Maybe there are alternative ways? Except PLua (only runmacrotext works)
  21. But I would like to catch exactly the moment when the loading bar is visible on the screen
  22. ofc botting on private servers
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