Pudge
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Posts posted by Pudge
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Works, thanks
var corpse = ObjectManager.GetObjectWoWCorpse().FirstOrDefault(); if (corpse.IsValid) { Lua.LuaDoString("print('corpse exists, name: ["+corpse.Name+"], guid: ["+corpse.Guid+"], baseadress: ["+corpse.GetBaseAddress+"]')"); SpellManager.CastSpellByNameLUA("Revive"); Interact.InteractGameObject(corpse.GetBaseAddress); }
- Talamin and Photogenic
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Hey, does anyone know how to revive a player who has already released spirit?
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15 minutes ago, Matenia said:
Это должно работать. Lua.LuaDoString принимает некоторые дополнительные аргументы, такие как «notInGame» или что-то в этом роде, так что, возможно, попробуйте те
You are the best! It work's)
Lua.LuaDoString("CharacterSelectDeleteButton:Click();", true);
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1 hour ago, Matenia said:
Extract GlueXML from your client's MPQ find out what everything is called and then use those names.
Thanks for the answer, I extracted this document and found the name of the button, but how do I activate it? "CharacterSelectDeleteButton". I tried to use Lua.LuaDoString("CharacterSelectDeleteButton:Click()") in dev tools but nothing
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Hey
I need help resolving a few issues.
1) How can I delete a character using a robot?
Click this button, paste string "delete", => if okey:isenable then click okay
I think it should be like what api should be used, can anyone know?
I think it’s not difficult, a couple of clicks and paste the desired text, I just don’t know what the frames are called in the menu so that and where to find it api
2)
How can I, being in Logout, select the character I need?
3)
Is it possible to create a new character with random nickname?
Thx
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Hello everyone, I need a little help. I want to use the info from the GetWhoInfo () lua to create a List<string> and add the names of the players to it, I will be glad of any help.
I can’t understand how this can be done, because in C # I am new and understand little
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Hello, i want to create plugin to disable or stop or pause ressurect state to prevent bot release spirit and waiting till him will be ressurected by other bot. Any ideas how to do this comrades? Help pls, thanks in advence.
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On 4/28/2020 at 4:13 PM, Droidz said:
Hello, you need to use C#, you need to change path position:
Hey! Can you show an example of this code in its finished form for dummies? :) I can’t understand how it works, very poor knowledge in C #. For a long time I would like to replace the entry points into the dungeon generated by the robot with the ones I need... Thanks in advance.
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Hello, I making auction profile an i need to check if item in bag is soulbound or not. Any ideas comrades? Thanks in advance.
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Thank you very much
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you need to create a grinder profile add 1 point in the route where this psc resets and add this npc entry
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is it possible to check the mount summon spell?
I want to add the purchase of the traveler’s tundra mammoth to my quest profile, but after using the item https://www.wowhead.com/item=44234/reins-of-the-travelers-tundra-mammoth how can I check the presence of the mount in the book. But the way SpellManager.KnowSpell () returns false.
I will be glad of any help
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MovementManager.StopMove();
in next action finishes the first quest...
but it seems to me that this is not normal, when the quest ends the bot should stop, it seems
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hi, this is of course stupid, but the airships circle, so you can use my quest to get there.
Need only ~10 min to be at one position and the ship will fly to you))
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hey, do you need the bot to stand and kill only 1 npc in one place?
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Hi, for the first time in a year of botting, I am faced with such a problem. "If complite condition" is triggered, but the quest "follow path" does not end. The task of the quest is to fly along the path of the airship, the quest must be completed when the bot is above the ship, but as you see something happens, the bot starts the next steps, but
the bot continues to do the quest "follow path" that just completed...
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I will try it thanks
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Hey.
To quickly find errors in the profiles I use this code in the plugin to display the current profile name in the logs:wManager.Wow.Helpers.Quest.QuesterCurrentContext.ProfileName == "test.xml"
I searched hard, but didn't find a similar code for the grinder..... something like Grinder.GrinderCurrentContext.ProfileName == "test.xml"....Does anyone know a similar method?
The next code gives an error if product is not quester:
Quester.Bot.QuesterSetting.CurrentSetting.ProfileName == "test.xml"
Same code gives an error if product != grinder:
Grinder.Bot.GrinderSetting.CurrentSetting.ProfileName == "test.xml"
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Thank you for responding. Links to discord?
C# Variable in Lua.DoString() gives lua error
in General assistance
Posted
Hi.
Working on a project to send invitation letters and faced the problem. I don’t understand what kind of garbage happens when I try to send an mail using the line break character "/" in the message.
I just want to send a message with separated lines, I don’t understand why when using variables in Lua.DoString an error appears, and if not then everything is fine ok. I will be glad to know if someone helps.
Can i use wManager.Wow.Helpers.MailMail.SendMessage() to send letters without items? I already tried and nothing went...