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raka

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  1. it does do a decent job of when to attack with the enemy ratio. However its got to find a way for better pathing. You cant run a battleground surrounded by people when the bot makes 90 degree turns and runs backward and forward in the start. It looks exactly like a bot. Its really bad. Im happy to help out here but im not a programmer at all.
  2. Some other things I think may be helpful - Is there way to be a healer? (does this require an updated fightclass? - How can we make it so if 2 or more party members are grouped it runs in range of them?
  3. How do I improve the battleground paths? At least for Warsog its really bad, looks like a bot does a bunch of weird motions?
  4. I am, i dont have that issue but I do get banned every couple of days though
  5. raka

    Pathfinding - bottish,

    I would like to bump this. I regularly watch the bot and it really struggles with corners and turns.
  6. This is my Ascension fightclass so you will see a mix of spells. Its intentional. Dont have any issues with other mobs outside of ogres. Typically the Range is set to 5 with no issues. <?xml version="1.0" encoding="utf-16"?> <FightClass xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:xsd="http://www.w3.org/2001/XMLSchema"> <FightClassGeneralSettings> <FightClassName>Hunter Marksman</FightClassName> <Range>1</Range> <Pet>true</Pet> <PetCallSpellName>Call Pet</PetCallSpellName> <FramePerSecond>25</FramePerSecond> </FightClassGeneralSettings> <FightClassSpells> <FightClassSpell> <FightClassConditions> <FightClassCondition> <ContionType>TargetDistance</ContionType> <Param xsi:type="FightClassConditionNumber"> <Type>BiggerOrEqual</Type> <Value>30</Value> </Param> </FightClassCondition> </FightClassConditions> <SpellName>Hunter's Mark</SpellName> <Priority>22</Priority> </FightClassSpell> <FightClassSpell> <FightClassConditions> <FightClassCondition> <ContionType>HealthPercent</ContionType> <Param xsi:type="FightClassConditionNumber"> <Type>Smaller</Type> <Value>50</Value> </Param> </FightClassCondition> </FightClassConditions> <SpellName>Holy Light</SpellName> <Priority>21</Priority> <CombatOnly>false</CombatOnly> </FightClassSpell> <FightClassSpell> <FightClassConditions> <FightClassCondition> <ContionType>TargetBuff</ContionType> <Param xsi:type="FightClassConditionStringBool"> <Name>Shadow Word: Pai</Name> </Param> </FightClassCondition> </FightClassConditions> <SpellName>Shadow Word: Pai</SpellName> <Priority>20</Priority> </FightClassSpell> <FightClassSpell> <FightClassConditions> <FightClassCondition> <ContionType>TargetDistance</ContionType> <Param xsi:type="FightClassConditionNumber"> <Type>BiggerOrEqual</Type> <Value>25</Value> </Param> </FightClassCondition> </FightClassConditions> <SpellName>Serpent Sting</SpellName> <Priority>19</Priority> </FightClassSpell> <FightClassSpell> <FightClassConditions> <FightClassCondition> <ContionType>PetHealthPercent</ContionType> <Param xsi:type="FightClassConditionNumber"> <Type>SmallerOrEqual</Type> <Value>85</Value> </Param> </FightClassCondition> <FightClassCondition> <ContionType>HealthPointsLost</ContionType> <Param xsi:type="FightClassConditionNumber"> <Type>BiggerOrEqual</Type> <Value>300</Value> </Param> </FightClassCondition> <FightClassCondition> <ContionType>TargetHealthPercent</ContionType> <Param xsi:type="FightClassConditionNumber"> <Value>25</Value> </Param> </FightClassCondition> </FightClassConditions> <SpellName>Mend Pet</SpellName> <Priority>18</Priority> <CombatOnly>false</CombatOnly> <CheckSpellDistance>false</CheckSpellDistance> <CheckIfView>false</CheckIfView> <Timer>16000</Timer> <CanMoveDuringCast>Yes</CanMoveDuringCast> </FightClassSpell> <FightClassSpell> <FightClassConditions> <FightClassCondition> <ContionType>ManaPercent</ContionType> <Param xsi:type="FightClassConditionNumber"> <Type>Smaller</Type> <Value>10</Value> </Param> </FightClassCondition> </FightClassConditions> <SpellName>Blessing of Wisdom</SpellName> <Priority>17</Priority> <IsBuff>true</IsBuff> <CanMoveDuringCast>Yes</CanMoveDuringCast> </FightClassSpell> <FightClassSpell> <FightClassConditions> <FightClassCondition> <ContionType>ManaPercent</ContionType> <Param xsi:type="FightClassConditionNumber"> <Type>Bigger</Type> <Value>50</Value> </Param> </FightClassCondition> <FightClassCondition> <ContionType>Buff</ContionType> <Param xsi:type="FightClassConditionStringBool"> <Name>Blessing of Wisom</Name> <Need>true</Need> </Param> </FightClassCondition> </FightClassConditions> <SpellName>Blessing of Wisdom</SpellName> <Priority>16</Priority> <IsBuff>true</IsBuff> <CanMoveDuringCast>Yes</CanMoveDuringCast> </FightClassSpell> <FightClassSpell> <FightClassConditions> <FightClassCondition> <ContionType>TargetDistance</ContionType> <Param xsi:type="FightClassConditionNumber"> <Type>SmallerOrEqual</Type> <Value>5</Value> </Param> </FightClassCondition> </FightClassConditions> <SpellName>Sinister Strike</SpellName> <Priority>15</Priority> </FightClassSpell> <FightClassSpell> <FightClassConditions> <FightClassCondition> <ContionType>TargetDistance</ContionType> <Param xsi:type="FightClassConditionNumber"> <Type>SmallerOrEqual</Type> <Value>5</Value> </Param> </FightClassCondition> </FightClassConditions> <SpellName>Cleave</SpellName> <Priority>14</Priority> </FightClassSpell> <FightClassSpell> <FightClassConditions> <FightClassCondition> <ContionType>TargetHealthPercent</ContionType> <Param xsi:type="FightClassConditionNumber"> <Type>Smaller</Type> <Value>20</Value> </Param> </FightClassCondition> </FightClassConditions> <SpellName>Kill Shot</SpellName> <Priority>13</Priority> </FightClassSpell> <FightClassSpell> <FightClassConditions /> <SpellName>Rapid Fire</SpellName> <Priority>12</Priority> <IsBuff>true</IsBuff> </FightClassSpell> <FightClassSpell> <FightClassConditions> <FightClassCondition> <ContionType>HavePet</ContionType> <Param xsi:type="FightClassConditionBool"> <Value>true</Value> </Param> </FightClassCondition> </FightClassConditions> <SpellName>Kill Command</SpellName> <Priority>11</Priority> </FightClassSpell> <FightClassSpell> <FightClassConditions /> <SpellName>Silencing Shot</SpellName> <Priority>10</Priority> </FightClassSpell> <FightClassSpell> <FightClassConditions /> <SpellName>Chimera Shot</SpellName> <Priority>9</Priority> </FightClassSpell> <FightClassSpell> <FightClassConditions /> <SpellName>Aimed Shot</SpellName> <Priority>8</Priority> </FightClassSpell> <FightClassSpell> <FightClassConditions /> <SpellName>Steady Shot</SpellName> <Priority>7</Priority> <CanMoveDuringCast>No</CanMoveDuringCast> </FightClassSpell> <FightClassSpell> <FightClassConditions /> <SpellName>Auto Shot</SpellName> <Priority>6</Priority> <CheckIfSpellUsable>false</CheckIfSpellUsable> <CanMoveDuringCast>Yes</CanMoveDuringCast> <LockFrame>false</LockFrame> <WaitDuringCasting>false</WaitDuringCasting> <CastOn>target</CastOn> </FightClassSpell> <FightClassSpell> <FightClassConditions> <FightClassCondition> <ContionType>MeInCombat</ContionType> <Param xsi:type="FightClassConditionBool"> <Value>true</Value> </Param> </FightClassCondition> </FightClassConditions> <SpellName>PetAttack();</SpellName> <NotSpellIsLuaScript>true</NotSpellIsLuaScript> <CanMoveDuringCast>Yes</CanMoveDuringCast> <LockFrame>false</LockFrame> <WaitDuringCasting>false</WaitDuringCasting> </FightClassSpell> <FightClassSpell> <FightClassConditions> <FightClassCondition> <ContionType>HealthPercent</ContionType> <Param xsi:type="FightClassConditionNumber"> <Type>SmallerOrEqual</Type> <Value>40</Value> </Param> </FightClassCondition> </FightClassConditions> <SpellName>Gift of the Naaru</SpellName> <Priority>4</Priority> </FightClassSpell> <FightClassSpell> <FightClassConditions> <FightClassCondition> <ContionType>HavePet</ContionType> <Param xsi:type="FightClassConditionBool" /> </FightClassCondition> <FightClassCondition> <ContionType>PetHealthPercent</ContionType> <Param xsi:type="FightClassConditionNumber"> <Type>SmallerOrEqual</Type> </Param> </FightClassCondition> </FightClassConditions> <SpellName>Revive Pet</SpellName> <Priority>3</Priority> </FightClassSpell> <FightClassSpell> <FightClassConditions> <FightClassCondition> <ContionType>TargetDistance</ContionType> <Param xsi:type="FightClassConditionNumber"> <Type>BiggerOrEqual</Type> <Value>10</Value> </Param> </FightClassCondition> </FightClassConditions> <SpellName>Concussive Shot</SpellName> <Priority>2</Priority> </FightClassSpell> <FightClassSpell> <FightClassConditions> <FightClassCondition> <ContionType>PetHealthPercent</ContionType> <Param xsi:type="FightClassConditionNumber"> <Type>SmallerOrEqual</Type> <Value>20</Value> </Param> </FightClassCondition> </FightClassConditions> <SpellName>Cower</SpellName> <Priority>1</Priority> </FightClassSpell> </FightClassSpells> </FightClass>
  7. I need a plugin or the bot to delete specific items after pickup? Is there a plugin that does this today? Im looking to delete those annoying quest items that you can only pick up 1 of.
  8. @Linck I downloaded ProtonVPN (Free) and i am able now to run the bot at least for now. I will give you an update if it still works. Ascension does track your IP, if you log into any of your characters on their website it will show the last IP used. I logged out of all my old characters created a new account with the VPN running and so far so good.
  9. This happens to me as well. With about 5 accounts. I was able to run the first account about 5 to 6 hours then got banned. I'm resetting my IP to see if they are banning IPs.
  10. I play on Ascention and have been able to run wRobot on here with no issues until the latest update. They run on version Wrath of the Lich King v. 3.3.5a. I get an error. 8432 - Game Version incorrect
  11. yea.... im stupid. I forgot I had a feed pet macro in Slot 6 when I was leveling. So looks like its all solves, once again user error=)
  12. Im not sure whats going on but I load the fishing bot uses Blink about ever 30 sec to minute then runs back to the shore and starts fishing again. Anyone else have this issue?
  13. I do not have a profile loaded maybe this is my problem im not sure. I have blink set up in slot 6. The bot when I start it casts Blink then runs to shore and casts but will not click on the lure after the bite? Am i doing something wrong, I have not changed any settings I just turned on fish bot ran to a lake and clicked start
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