Jump to content

Gargaroth95

WRobot user
  • Posts

    21
  • Joined

Recent Profile Visitors

550 profile views

Gargaroth95's Achievements

  1. Thank you. I will take a look at it. But my final general question to you: Isn't there a simple code that I can integrate into my Quester that changes the settings of a plugin?
  2. I already have a completed quester for WOTLK. Strong classes like Paladin, Warrior, Druid, etc. can handle this on their own. For the weaker classes, I now want to run the same quester as a group. In doing so, the two group members switch roles at the predetermined points in the quester using the built-in chat command. Now, here's my question regarding the code. There's this plugin: Tag and Bag, where characters can follow the leader. For this, I want to incorporate a RunCode in my quester that changes the plugin's settings: Leader = true or Leader = false.
  3. Sorry to ask about this topic again. But I've really tried for a long time to find a solution. I can't find any errors with the {}. The error also occurs when I simply copy the original code from Droidz. This code is very important to me. It's the last missing piece to complete a group quester. The goal is to swap the leader role through the plugin using a RunCode. Would you perhaps have a moment to take a look at it? If not, I understand. I'll continue searching for the solution in the meantime.
  4. Hello, I tried adapting the code from earlier. My goal was to change the settings of a specific plugin using a RunCode. Is this even possible in this manner? I hope I haven't missed any forum posts where this issue was already addressed. using robotManager.Helpful; using wManager.Plugin; using System.Windows.Forms; using wManager.Wow.Helpers; using wManager.Wow.ObjectManager; public class Main : IPlugin { public void Initialize() {} public void Dispose() {} public void Settings() { sTemp.CreateHmpSetting(); } } class sTemp : Settings { public static void CreateHmpSetting() { var filePath = AdviserFilePathAndName("CustomPlugin-TagAndBag-" ObjectManager.Me.Name + "." + Usefuls.RealmName); var fileContent = @"<?xml version=""1.0"" encoding=""utf-8""?> <PluginSettings xmlns:xsi=""http://www.w3.org/2001/XMLSchema-instance"" xmlns:xsd=""http://www.w3.org/2001/XMLSchema""> <ChannelName>GemeinsamesLeveln</ChannelName> <ChannelPassword>GemeinsamesLeveln</ChannelPassword> <Followers /> <GroupRegen>true</GroupRegen> <GroupTrain>false</GroupTrain> </PluginSettings>"; Others.WriteFile(filePath, fileContent); MessageBox.Show("HMP file created"); } } [E] 15:47:32 - Compilator Error (steps cache) : c:\Projekt\WRobot\Data\temp\vya31g2p.0.cs(102,34) : error CS1513: } erwartet. c:\Projekt\WRobot\Data\temp\vya31g2p.0.cs(140,15) : error CS1518: Klasse, Delegat, Enumeration, Schnittstelle oder Struktur erwartet. c:\Projekt\WRobot\Data\temp\vya31g2p.0.cs(360,1) : error CS1022: Typ- oder Namespacedefinition oder Dateiende erwartet. [E] 15:47:33 - Compilator Error : c:\Projekt\WRobot\Data\temp\drcen3kt.0.cs(106,34) : error CS1513: } erwartet. c:\Projekt\WRobot\Data\temp\drcen3kt.0.cs(144,1) : error CS1022: Typ- oder Namespacedefinition oder Dateiende erwartet.
  5. There is a buggy Questgiver on my server. The Bot does not interact with him.
  6. Hello community, can anyone tell me, if it's possible to rightclick on a specific position? ClickOnTerrain.Pulse(new Vector3(1738.88, -1184.93, 59.2689)); --> But instead a rightclick? Thank you!
  7. Hello, I have a word document where I saved a lots of codes from this forum. I think this code was from a free profile in this forum.
  8. Thank you. But does it work for recipes for a profession? I got this codes for the beginning and it works fine. <QuestsSorted Action="While" NameClass="!Skill.Has(SkillLine.Cooking)" /> <QuestsSorted Action="RunLuaCode" NameClass="DEFAULT_CHAT_FRAME:AddMessage(&quot;|cFFFFCE2ETramBot|r Learn Apprentice Cooking&quot;)" /> <QuestsSorted Action="RunCode" NameClass="wManager.Wow.Bot.Tasks.GoToTask.ToPositionAndIntecractWithNpc(new Vector3(-9466.99, -4.53396, 56.9501), 1430, 1, false);" /> <QuestsSorted Action="RunLuaCode" NameClass="BuyTrainerSkill(&quot;Apprentice Cook&quot;)" /> <QuestsSorted Action="RunCode" NameClass="SpellManager.UpdateSpellBook();" /> <QuestsSorted Action="EndWhile" NameClass="" /> Do you mean something like this? <QuestsSorted Action="While" NameClass="!Skill.Has("Cooking", "Roast Raptor")" /> <QuestsSorted Action="EndWhile" NameClass="" /> or <QuestsSorted Action="While" NameClass="!Skill.Has("Roast Raptor")" /> <QuestsSorted Action="EndWhile" NameClass="" /> Unfortunately both codes are not working.
  9. For example this works fine. <QuestsSorted Action="While" NameClass="!wManager.Wow.Helpers.SpellManager.KnowSpell(18260)" /> <QuestsSorted Action="RunLuaCode" NameClass="DEFAULT_CHAT_FRAME:AddMessage(&quot;|cFFFFCE2ETramBot|r Learn Artisan Cook&quot;)" /> <QuestsSorted Action="RunCode" NameClass="wManager.Wow.Bot.Tasks.GoToTask.ToPositionAndIntecractWithNpc(new Vector3(-8610.9, 364.64, 99.62309), 5482, 1, false);" /> <QuestsSorted Action="RunLuaCode" NameClass="BuyTrainerSkill(&quot;Artisan Cook&quot;)" /> <QuestsSorted Action="RunCode" NameClass="SpellManager.UpdateSpellBook();" /> <QuestsSorted Action="EndWhile" NameClass="" />
  10. Thank you for your response. I already use SkillLine for the While Conditions. Is there another option to check if the char knows the profession skill? Because if I restart the bot the char goes to the trainer until the while condition is finished. <QuestsSorted Action="While" NameClass="Skill.GetValue(SkillLine.Cooking) &lt; 225" /> <QuestsSorted Action="RunCode" NameClass="wManager.wManagerSetting.CurrentSetting.DoNotSellList.Add(&quot;Raptor Flesh&quot;);" /> <QuestsSorted Action="RunLuaCode" NameClass="DEFAULT_CHAT_FRAME:AddMessage(&quot;|cFFFFCE2ETramBot|r Farm Raptor Flesh&quot;)" /> <QuestsSorted Action="Pulse" NameClass="RaptorFlesh" /> <QuestsSorted Action="RunLuaCode" NameClass="DEFAULT_CHAT_FRAME:AddMessage(&quot;|cFFFFCE2ETramBot|r Learn Skill Roast Raptor&quot;)" /> <QuestsSorted Action="Pulse" NameClass="BuyRecipeRoastRaptor" /> <QuestsSorted Action="RunMacroLua" NameClass="/use Recipe: Roast Raptor" /> <QuestsSorted Action="RunLuaCode" NameClass="DEFAULT_CHAT_FRAME:AddMessage(&quot;|cFFFFCE2ETramBot|r Cook Roast Raptor&quot;)" /> <QuestsSorted Action="Pulse" NameClass="Roast Raptor" /> <QuestsSorted Action="RunCode" NameClass="wManager.Wow.Bot.States.ToTown.ForceToTown = true;" /> <QuestsSorted Action="EndWhile" NameClass="" />
  11. Hello ? Is it possible to check if the character know a specific profession skill? for example: !wManager.Wow.Helpers.SpellManager.KnowSpell(2698) (Recipe Cooked Claw) https://db.rising-gods.de/?item=2698#sold-by-npc It works fine for class spells but not for professions skills. Can someone help me there please?
  12. It works!!! Thank you really much! Now I can finish my afk profiles. This is the example for a paladin on 3.3.5a for holy light rank 2 <QuestsSorted Action="While" NameClass="!wManager.Wow.Helpers.SpellManager.KnowSpell(639)" /> <QuestsSorted Action="Pulse" NameClass="PathPaladinTrainerGoldshire" /> <QuestsSorted Action="Wait" NameClass="500" /> <QuestsSorted Action="RunCode" NameClass="wManager.Wow.Bot.Tasks.GoToTask.ToPositionAndIntecractWithNpc(new Vector3(-9468.14, 108.976, 57.47771), 927, 1, false);" /> <QuestsSorted Action="Wait" NameClass="500" /> <QuestsSorted Action="RunLuaCode" NameClass="BuyTrainerSkill(&quot;Holy Light&quot;)" /> <QuestsSorted Action="Wait" NameClass="500" /> <QuestsSorted Action="RunCode" NameClass="SpellManager.UpdateSpellBook();" /> <QuestsSorted Action="EndWhile" NameClass="" />
×
×
  • Create New...