for your Woodland Protector, you need to rename the QuestClass..
Woodland Protector
Woodland Protector 2 (for quest #2 in chain)
Woodland Protector 3 (for quest 3 in chain)
etc.
Change position of path generated by WRobot
(this can help you to resolve stuck on specific doors and doorways)
With this code, you can replace specific point of path by another.
// Continent (item1), DefaultPosition (item2), DefaultPositionSearchRange (item3), NewPosition (item4)
var positionChange = new List<Tuple<ContinentId, Vector3, float, Vector3>>
{
new Tuple<ContinentId, Vector3, float, Vector3>(ContinentId.Kalimdor, new Vector3(1422.318, -4662.921, 35.46182), 0.5f, new Vector3(1422.063, -4665.421, 35.46295)),
/// new Tuple<ContinentId...
};
wManager.Events.MovementEvents.OnMovementPulse += delegate(List<Vector3> points, CancelEventArgs cancelable)
{
var continent = (ContinentId) Usefuls.ContinentId;
foreach (var p in points)
{
foreach (var pchange in positionChange)
{
if (p != null &&
pchange.Item1 == continent &&
p.DistanceTo(pchange.Item2) <= pchange.Item3)
{
Logging.WriteDebug("Change path position of " + p + " to " + pchange.Item4);
p.X = pchange.Item4.X;
p.Y = pchange.Item4.Y;
p.Z = pchange.Item4.Z;
p.Type = pchange.Item4.Type;
p.Action = pchange.Item4.Action;
}
}
}
};
(you need to run this code one time by WRobot session, you can run this code in step type "RunCode")
that is something which would be considered more advanced when just starting out with creating questing profiles. it would need you to do c# coding.
afaik you would need to hook into the wrobot death state and then execute a spirit healer rezz according to the location of the bot
like i said, definitely considered more advanced when just learning things.
here is a good point to learn wrobot api:
https://marsbars.gitlab.io/unoffical-wrobot-api-docs/api/index.html
EDIT: i think dying on purpose is not a function of wow itself so you would need to be creative about this