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AvoidIt 1.0.1

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About This File

What is it?

A plugin to avoid groups of hostile npcs during traveling (currently).

How it works?

By reporting the dangerous area & regenerate path.

 

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Some more information:

-Currently tested it with grinder on a 3.3.5a client, but it should also work with other clients & path generating products too

-only supports the travelling path for now(not the grinder/gatherer hotspots itself)

-if the desired goal is not achieved, try to change the settings

-initial release = some errors can occur

 

Future features:

-implent custom resurrection

-avoid fighting while travelling

 

 

Ideas, suggestions or problems?

Please leave your feedback here.

 

 


What's New in Version 1.0.1

Released

-a more dynamic report system was implented

-it no longer mark hostile npc groups if they target the player (was a problem if walking through single npcs)


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