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  • Only checks party, and not raid.

    • Version: All Product: Developers Type: Bug Status: Not Added

    Hey Droidz
    Not sure if it's a bug or it is intended, but when you use the class editor, and you set it to check friends (For healing group).
    It only casts on the group. Is there a way to change that to raid?
    I am guessing that you are doing variableName {"party1", "party2", "party3" etc.} or some variation of that. (Array)

    Should be possible to change that into raid1 raid2 etc. based on you being in a party or raid.

    group = false
    if not group then
    	group = "solo"
    groupmembers = false
    if not groupmembers then
    	groupmembers = 0
    if GetNumPartyMembers() > 0 then
    	group ="party"
    	groupmembers = GetNumPartyMembers()
    if GetNumRaidMembers() > 0 then
    	group = "raid"
    	groupmembers = GetNumRaidMembers()

    This is how I personally define if i am in a group/raid/solo

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    Yeah, the way to make it work with raid, is what i wrote above. :P
    Will it be added, or will i have to manually rewrite all my code to use lua instead?

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