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  • Quester Pathfinder Blacklistings


    Bugreporter
    • Version: All Product: WRobot General Type: Suggestion Status: Not a Bug

    Its a bug, but its not a showstoper at all....

    The Easy Quests Editor has a Tool namend Blacklist Editor. But Pathfinder ignores these entries.Because of this, I have to edit/add every blacklisted area twice.

    Once here, as runcode for the Pathfinder:

    wManager.Wow.Helpers.PathFinder.ReportBigDangerArea(new Vector3(3920.21167f, -3547.52246f, -134.244781f), 20f);

    and once here for the map to visualise the blacklisted area

    <Blackspots>

    <Blackspot X="3920.21167" Y="-3547.52246" Z="134.244781" Radius="20" />

    </Blackspots>

    Very anoying....



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    Bugreporter

    Posted

    Correction: Pathfinder ignore both. Its not possible to define a working blacklist

    Bugreporter

    Posted

    Ignore the correction. It works fine, if you dont use two editors. Changed a minus (see Z vektor above) in one editor, save file in the other ... arrrgl.

     

     

    Blacklisting work. But two lists are anoying.

    Droidz

    Posted

    <Blackspots>
    <Blackspot X="3920.21167" Y="-3547.52246" Z="134.244781" Radius="20" />
    </Blackspots> 

    Is:

    wManager.wManagerSetting.AddBlackListZone(new Vector3(3920.21167f, -3547.52246f, -134.244781f), 20f); 
    (blacklist mobs, gameobjects).
     
     
    I have found problem when I created sample dungeon profile, when you change continent the blacklist is cleaned but not reloaded from profile, I'll fix it.


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