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  • [WotLK] Druids thinks that Rage bar or Energy bar is Mana bar


    Findeh
    • Version: All Product: WRobot General Type: Bug Status: Fixed

    When Druid is in the Bear or Cat form, bot is trying to Regen (drink or just wait) till full energy or rage bar, counting it as a mana. So druid in bear form is just stuck forever, because he can't regen rage to 100% out of combat.

    In cat form, he will just wait till full energy, log file will say "Regen started".

    In both cases, if he got any water left, he will use it after each combat even with 100% mana. Doing that, he will lose all water very fast and then will just stand forever in bear form.

    This bug makes druids completley broken for WotLK. And it never happened in Vanilla or BC.

    Here are some posts with the same problem:

     



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    Findeh

    Posted

    P.S. I can add any additional material if needed (video, screenshots, log). Also i can give a druid that have learned a form spell, for testing.

    Droidz

    Posted

    Changed Status to Confirmed

    Changed Version to All

    ScripterQQ

    Posted

    Same issue on a random 3.3.5 private server, it reads the energy bar as "mana" and tries to drink/regenerate (when obviously it's not needed)

    Findeh

    Posted

    I don't want to push or something, but just curious, will it be possible to fix or should i abandon all my WotLK druids?

    Findeh

    Posted

    Btw, it's not just about regenerane. Conditions about mana are broken as well. For example inside my FC i'm checking is there enough mana to heal and then turn back to a bear. If yes, then lets heal, if no, better fight to the death. And as a result of that bug, he always fight to the death, because thinks that he got no mana for healing and shapeshifting.

    Findeh

    Posted

    1 mounth have passed. In additon to those 1.5 years it was reported already.

    ScripterQQ

    Posted

    It's hard specially when you have crap gear no heirloom and not improved leader of the pack talent. Gear is important but I would say after leader of the pack improved you don't have anymore to worry about mana issue even tho I admit the bug is annoying.

    Findeh

    Posted

    On 13.04.2018 at 7:43 PM, ScripterQQ said:

    It's hard specially when you have crap gear no heirloom and not improved leader of the pack talent. Gear is important but I would say after leader of the pack improved you don't have anymore to worry about mana issue even tho I admit the bug is annoying.

    Yeah, totally agreed. I have to babysit all druids till level 42, and then after level ~60, when they have low hp for new expansion content and they can be killed by couple casters if they will not heal themselves.

    S13

    Posted

    On 4/15/2018 at 4:51 PM, Findeh said:

    Yeah, totally agreed. I have to babysit all druids till level 42, and then after level ~60, when they have low hp for new expansion content and they can be killed by couple casters if they will not heal themselves.

    Yea actually seems to be a pretty unavoidable and key problem when botting druid, but as far as i can tell we gotta live with that challenge.?

    Marsbar

    Posted

    On 4/7/2018 at 5:37 PM, Findeh said:

    Btw, it's not just about regenerane. Conditions about mana are broken as well. For example inside my FC i'm checking is there enough mana to heal and then turn back to a bear. If yes, then lets heal, if no, better fight to the death. And as a result of that bug, he always fight to the death, because thinks that he got no mana for healing and shapeshifting.

    Not at home atm and cant check but you could use lua to get mana and use heals based on that. The below code is written from memory so may not work.. I'll come back to update it in the evening

    var druidMana = Lua.LuaDoString<decimal>(return manaPercent = UnitPower("player", 0) / UnitPowerMax("player", 0) * 100);

     

    kallekalas

    Posted

    So is there any fix for this yet? I am doing a druid and its literally unplayable.

    Finkledu

    Posted

    Decent work around I have found was to not set a mount or travel form at lower levels.  Also set your drink to start at 10% mana and stop at 100%.  Doing both of these keeps the bot going on a Kitty nothing I have done works for a bear though.  Basically this will keep you from drinking after combat every time cause your energy will be above 10%(more than likely) and it will only force drink when it doesn't have enough mana to shapeshift.  This RARELY happens because your fight class should be applying thorns and/or healing itself after pulls when needed which breaks kitty.  After you break kitty it goes back into kitty and reads 0% energy and will drink.  Using a mount or travel form uses a lot of mana to shapeshift AND every time you pop out of travel form or off your mount and into Kitty your energy bar is at 0% so it will drink.  That's why no mount/travel form.  Hope these help out, things smooth out after 42 when mana becomes easier to manage and I add in travel form at that point no problems.



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