Test on Vanilla 1.12.1 and TBC 2.4.3
Following code is executed all the time during combat (especially on Vanilla - not so much going wrong on TBC).
EventsLua.AttachEventLua(LuaEventsId.PLAYER_DEAD, m => { LastDeath = DateTime.Now; Logging.WriteDebug("Died, set new timestamp for last death"); });
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