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About This File

This Plugin works when using the Party product and should be activated on all your slaves/followers to "teach" them to eat/drink again.


What's New in Version 1.0.1   See changelog

Released

fix imports


User Feedback

Recommended Comments

KDiddy

Posted

Brilliant little plugin.

otherguym

Posted

I cant make the plugin work. I get this error:

E] 21:34:08.942 - c:\...\plugins\partyregen.cs > Compilator Error :
c:\...\zgv3d342\zgv3d342.0.cs(16,7) : warning CS0105: The using directive for 'robotManager.Helpful' appeared previously in this namespace
c:\...\zgv3d342\zgv3d342.0.cs(17,7) : warning CS0105: The using directive for 'robotManager.Products' appeared previously in this namespace
c:\...\zgv3d342\zgv3d342.0.cs(26,9) : error CS0103: The name 'FiniteStateMachineEvents' does not exist in the current context
c:\...\zgv3d342\zgv3d342.0.cs(27,9) : error CS0103: The name 'FiniteStateMachineEvents' does not exist in the current context
c:\...\zgv3d342\zgv3d342.0.cs(42,9) : error CS0103: The name 'FiniteStateMachineEvents' does not exist in the current context
c:\...\zgv3d342\zgv3d342.0.cs(43,9) : error CS0103: The name 'FiniteStateMachineEvents' does not exist in the current context
c:\...\zgv3d342\zgv3d342.0.cs(56,88) : error CS0246: The type or namespace name 'Resurrect' could not be found (are you missing a using directive or an assembly reference?)
c:\...\zgv3d342\zgv3d342.0.cs(58,33) : error CS0246: The type or namespace name 'Regeneration' could not be found (are you missing a using directive or an assembly reference?)
c:\...\zgv3d342\zgv3d342.0.cs(62,21) : error CS1501: No overload for method 'AddState' takes 0 arguments

 

Any clue on how to fix it?

thxgod1

Posted

Tested the new version on WOTLK, bots still not triggering regeneration while in party ?

Matenia

Posted (edited)

Yes it does. But if your main enters combat too quickly, you end up never triggering regen because the alts are always put in a combat state by wRobot.
Hence why I have the PartyHelper plugin (free source code), which syncs between chars.

Edited by Matenia

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