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[PAID] – WImprove – improved functionality 1.3.1

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About This File

**No refunds – you are purchasing a digital copy of a product

Disclaimer: I, the owner and creator of this product, am not associated with the WRobot company.

PURCHASE LINK – $1.00 – Single IP License (1)
PURCHASE LINK – $2.00 – Three IP License (3)
PURCHASE LINK – $3.00 – Five IP License (5)
PURCHASE LINK – $4.00 – Ten IP License (10)

 

DISCORD SUPPORT

 

About:

WImprove is a Vanilla WRobot plugin that improves upon several aspects of WRobot's base functionality.

Features:

In-game HUD

  • Displays the following information:
    • Profile:  current Quester step number, step name and step type (PickUp, TurnIn, Pulse, etc.)
    • Status:  bot's current activity, e.g., Looting, Regeneration, ToTown, etc.
    • Combat:  current target name, target HP %, and distance to target

Improved Combat

  • Melee distance and direction checks that prevent 'You are too far away!' and 'You are facing the wrong way!' errors
  • Ignores tapped mobs, preventing bot-like behavior if current target is stolen by another player
  • Adds randomized melee combat movements so as to appear less bot-like during combat
  • Always targets lowest HP mob
  • When rooted and target is fleeing or otherwise outside of melee range, switches to lowest HP target within melee range until root expires

Improved Looting

  • Adds combat looting – loot distance defined by user
  • Automatically opens all lootable items found in inventory, ex:  clams, footlockers, quest rewards, fishing loot, money bags, etc.
  • Automatically performs lockpicking on lockboxes found in inventory – requires "Thieves' Tools"

Improved Bags

  • Auto-equips bags; will replace smaller slot bags with larger slot bags
    • Automatically detects quivers and ammo pouches
  • Automatically sells low-level bags, i.e., bags with less slots than those currently equipped
  • Automatically destroys any undesirable items found in bags

Improved Skinning

  • Skins only mobs within range post-combat; will skin prior to eating and drinking

Improved Object Interaction

  • Prevents movement during object interaction that interrupts casting, e.g., mining, herb gathering, looting chests, etc. – no need to modify client latency when enabled

Improved Breathing

  • Attempts to resurface while swimming and low on breath

Improved Gathering

  • Prevents gathering of herb and mineral nodes that are above the character's current profession level
  • Temporarily disables gathering during zeppelin, elevator and boat rides, and also during 'Follow NPC' quester steps
  • Allows users to blacklist specific herbs and minerals

WHorde integration (1-60 Quester)

  • Destroys leftover quest items remaining in bag following quest completion
    • ex:  'Control Console Operating Manual' will be destroyed following completion of 'Samophlange' quest line
  • Loads 'Force Sell Items' list designed specifically for WHorde's quest r

Edited by elitecasaj00


What's New in Version 1.3.1   See changelog

Released

  • Fixed issue causing some user-defined items to not be destroyed from bags
  • Further adjustments to combat movement:  fine-tuning and removal of unnecessary movements
    • Improvements to melee distance checks for large and flying mobs, e.g., too close, too far away, not facing, etc.
    • Added "jump through mob" to combat movement possibilities
    • Reworked strafe logic to remain centered on target mob
    • Decreased overall movement frequency
  • Implemented additional "target lowest HP mob" logic to prevent excessive target changes
  • Fixed issue causing post-combat looting to occasionally loop if interrupted by new mob
  • Fixed issue causing post-combat looting to occasionally loop when inventory full
  • Added mob blacklist logic to further prevent loot loops

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