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Cannot Get AOE To Work


Womble

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Straight forward this time... can't get any form of AOE to work. Iv'e read the AOE conditions and tries various amounts of targets / radius upto 25 yards and even when I run around on trash with 10/15 mobs, Fan of Knives won't work - Crimson  Tempest / Blade Flurry.

 

Is there a specific way to do this that I'm missing because my profile just needs AOE implemented now to be released.

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Here are two of my AoE spells. Maybe it help

    <FightClassSpell>
      <SpellName>Crimson Tempest</SpellName>
      <FightClassConditions>
        <FightClassCondition>
          <ContionType>ComboPoint</ContionType>
          <Param xsi:type="FightClassConditionNumber">
            <Type>Bigger</Type>
            <Value>4</Value>
          </Param>
        </FightClassCondition>
        <FightClassCondition>
          <ContionType>HostileUnitNear</ContionType>
          <Param xsi:type="FightClassConditionUnitNear">
            <Number>4</Number>
            <Type>Bigger</Type>
            <Radius>8</Radius>
          </Param>
        </FightClassCondition>
        <FightClassCondition>
          <ContionType>Buff</ContionType>
          <Param xsi:type="FightClassConditionStringBool">
            <Name>Stealth</Name>
          </Param>
        </FightClassCondition>
      </FightClassConditions>
      <Priority>34</Priority>
      <CombatOnly>false</CombatOnly>
      <CheckIfView>false</CheckIfView>
      <AddToSettings>true</AddToSettings>
      <AOESpellMePos>true</AOESpellMePos>
      <DescriptionSpell>AoE. Used on 4 or more hostile. Disabled in Groups</DescriptionSpell>
    </FightClassSpell>
    <FightClassSpell>
      <SpellName>Blade Flurry</SpellName>
      <FightClassConditions>
        <FightClassCondition>
          <ContionType>Buff</ContionType>
          <Param xsi:type="FightClassConditionStringBool">
            <Name>Blade Flurry</Name>
            <Need>true</Need>
          </Param>
        </FightClassCondition>
        <FightClassCondition>
          <ContionType>HostileUnitNear</ContionType>
          <Param xsi:type="FightClassConditionUnitNear">
            <Number>7</Number>
            <Type>Bigger</Type>
            <Radius>10</Radius>
          </Param>
        </FightClassCondition>
        <FightClassCondition>
          <ContionType>IsSpellUsable</ContionType>
          <Param xsi:type="FightClassConditionStringBool">
            <Name>13877</Name>
            <Need>true</Need>
          </Param>
        </FightClassCondition>
      </FightClassConditions>
      <Priority>33</Priority>
      <CombatOnly>false</CombatOnly>
      <CheckIfKnowUsableDistance>false</CheckIfKnowUsableDistance>
      <CheckIfView>false</CheckIfView>
      <AddToSettings>true</AddToSettings>
      <DescriptionSpell>AoE. Off if more then 7 hostile. Disabled in Group</DescriptionSpell>
    </FightClassSpell>

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