Womble 9 Posted February 1, 2014 Share Posted February 1, 2014 Straight forward this time... can't get any form of AOE to work. Iv'e read the AOE conditions and tries various amounts of targets / radius upto 25 yards and even when I run around on trash with 10/15 mobs, Fan of Knives won't work - Crimson Tempest / Blade Flurry. Is there a specific way to do this that I'm missing because my profile just needs AOE implemented now to be released. Link to comment https://wrobot.eu/forums/topic/1099-cannot-get-aoe-to-work/ Share on other sites More sharing options...
Seumas 77 Posted February 1, 2014 Share Posted February 1, 2014 Could you upload the log and upload the profile and i'll have a quick browse see if it's missing anything. Womble 1 Link to comment https://wrobot.eu/forums/topic/1099-cannot-get-aoe-to-work/#findComment-5721 Share on other sites More sharing options...
Bugreporter 93 Posted February 1, 2014 Share Posted February 1, 2014 Here are two of my AoE spells. Maybe it help <FightClassSpell> <SpellName>Crimson Tempest</SpellName> <FightClassConditions> <FightClassCondition> <ContionType>ComboPoint</ContionType> <Param xsi:type="FightClassConditionNumber"> <Type>Bigger</Type> <Value>4</Value> </Param> </FightClassCondition> <FightClassCondition> <ContionType>HostileUnitNear</ContionType> <Param xsi:type="FightClassConditionUnitNear"> <Number>4</Number> <Type>Bigger</Type> <Radius>8</Radius> </Param> </FightClassCondition> <FightClassCondition> <ContionType>Buff</ContionType> <Param xsi:type="FightClassConditionStringBool"> <Name>Stealth</Name> </Param> </FightClassCondition> </FightClassConditions> <Priority>34</Priority> <CombatOnly>false</CombatOnly> <CheckIfView>false</CheckIfView> <AddToSettings>true</AddToSettings> <AOESpellMePos>true</AOESpellMePos> <DescriptionSpell>AoE. Used on 4 or more hostile. Disabled in Groups</DescriptionSpell> </FightClassSpell> <FightClassSpell> <SpellName>Blade Flurry</SpellName> <FightClassConditions> <FightClassCondition> <ContionType>Buff</ContionType> <Param xsi:type="FightClassConditionStringBool"> <Name>Blade Flurry</Name> <Need>true</Need> </Param> </FightClassCondition> <FightClassCondition> <ContionType>HostileUnitNear</ContionType> <Param xsi:type="FightClassConditionUnitNear"> <Number>7</Number> <Type>Bigger</Type> <Radius>10</Radius> </Param> </FightClassCondition> <FightClassCondition> <ContionType>IsSpellUsable</ContionType> <Param xsi:type="FightClassConditionStringBool"> <Name>13877</Name> <Need>true</Need> </Param> </FightClassCondition> </FightClassConditions> <Priority>33</Priority> <CombatOnly>false</CombatOnly> <CheckIfKnowUsableDistance>false</CheckIfKnowUsableDistance> <CheckIfView>false</CheckIfView> <AddToSettings>true</AddToSettings> <DescriptionSpell>AoE. Off if more then 7 hostile. Disabled in Group</DescriptionSpell> </FightClassSpell> Seumas, Droidz and Womble 3 Link to comment https://wrobot.eu/forums/topic/1099-cannot-get-aoe-to-work/#findComment-5724 Share on other sites More sharing options...
Womble 9 Posted February 3, 2014 Author Share Posted February 3, 2014 I tried to use Hostile Unit Near Targets (which in theory should still work shouldn't it?) but changed to Hostile Unit Near which fixed it. Thanks! Seumas 1 Link to comment https://wrobot.eu/forums/topic/1099-cannot-get-aoe-to-work/#findComment-5740 Share on other sites More sharing options...
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