homeslice 0 Posted April 23, 2019 Share Posted April 23, 2019 When the bot picks a target and starts pathing toward it, if it has to go around obstacles (buildings, structures, etc.) it is ignoring the mobs it's pulling along the way. I turned off "Ignore fights when traveling", and that did not fix it. I reduced interaction distance to 25 (down from 45), not sure yet if that will do it yet, but that shouldn't be the required fix. The mobs in question were on the attack list on the grinder profile. Link to comment https://wrobot.eu/forums/topic/11104-pulls-too-many-mobs-around-corners/ Share on other sites More sharing options...
Droidz 2738 Posted April 24, 2019 Share Posted April 24, 2019 Hello, Use lower search distance is good, you can also blacklist some zones, and avoid in your profile zones where you know that you get problem. You can also try to use option "Try to avoid group of mobs" in advanced general settings tab "Pathfinding" Link to comment https://wrobot.eu/forums/topic/11104-pulls-too-many-mobs-around-corners/#findComment-53002 Share on other sites More sharing options...
homeslice 0 Posted April 25, 2019 Author Share Posted April 25, 2019 I will try that option in Path-finding. I don't want to blacklist these spots, because they are normal parts off the path. The issue only comes up if the bot targets something around a corner, and runs past other mobs to get to it. Is there no way to tellthe bot to stop and fight once it's in combat, instead of blindly running off to the next target? Link to comment https://wrobot.eu/forums/topic/11104-pulls-too-many-mobs-around-corners/#findComment-53084 Share on other sites More sharing options...
Droidz 2738 Posted April 26, 2019 Share Posted April 26, 2019 By default, WRobot ignore combat and go to target only if in mount, you can try to disable option "ignore fight when in mount" Link to comment https://wrobot.eu/forums/topic/11104-pulls-too-many-mobs-around-corners/#findComment-53096 Share on other sites More sharing options...
homeslice 0 Posted April 26, 2019 Author Share Posted April 26, 2019 4 hours ago, Droidz said: By default, WRobot ignore combat and go to target only if in mount, you can try to disable option "ignore fight when in mount" Got it. That should do it. I had "Ignore fights when traveling" disabled, but I didn't see that one under mount options. Thank you! Link to comment https://wrobot.eu/forums/topic/11104-pulls-too-many-mobs-around-corners/#findComment-53105 Share on other sites More sharing options...
Droidz 2738 Posted April 27, 2019 Share Posted April 27, 2019 in advanced general settings tab "General Settings" it is option "Ignore Fighting if in Gound Mount" Link to comment https://wrobot.eu/forums/topic/11104-pulls-too-many-mobs-around-corners/#findComment-53125 Share on other sites More sharing options...
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