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Always drinks when eating (Heal spell)
Very nice! I'll look forward to that update. I may need to refer here for how to use the plugin when it releases. I really should be using this as an excuse to really learn to code, and write plugins & fight classes, but I haven't forced myself to find the time to do that. For now, since I'm always monitoring my bot, I just turned off drinking for mana. Won't work for or all classes/builds, or for all botting purposes, but I can just manually drink occasionally and it's fairly efficient.
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Always drinks when eating (Heal spell)
I understand that this is how it works, and that what you describe will work. I'm just saying there should be a way for it to consider health & mana regen separately. Right now, It's MUCH more efficient to just never drink. But it results in a significantly higher death rate because I'll sometimes start a fight with no mana. What makes sense is to only drink when mana is very low, but when I drink -> drink all the way up. Healing between every fight makes sense. Drinking between every fight goes through waters way too fast. Then I run out, and the bot just stands still waiting to regen. Regen mana & HP independently would be much more efficient, as well as look a lot less like a bot in practice.
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Always drinks when eating (Heal spell)
Big time necro here, but still wondering if there's a fix. I should be able to go out with 1 stack of waters and farm for hours, healing every 3-4 fights, and drinking only once in awhile after facing too many targes at once. but, bot burns through the waters in no time. Anyone else have a fix?
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homeslice started following Simple run through low level dungeons , Always drinks when eating (Heal spell) , Anyone on Kronos? and 5 others
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Anyone on Kronos?
Title. Wondering if anyone has experience. I've never played their servers, but considering starting. I don't bot to gold farm or anything, just a little grinding here and there, or farming cloth/cooking mats. Always closely monitored. Is it safe there?
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Ankh
I don't see any way to Reincarnate (use Ankh), is it possible for the bot to use this when it's available?
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Using Wrobot on Whitemane Server Cataclysm realm
Also wondering this.
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Botting private, Playing Wow Classic official in same time
This is how I got banned from my retail WoW account. I ran wrobot on a private server that morning, and left wrobot running. The private server client wasn't even running anymore, but wrobot was still up. got banned within seconds of logging in.
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Looks like Turtlewow's new launcher/patch disabled Wrobot.
Ok thanks for the info, I'll try to give that a shot this weekend. Posts in the thread asked for fight classes to be compiled, and I don't know what that means r what it would take. But if I can just look through the code to copy/paste, hopefully that will be sufficient. Thanks again!
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Looks like Turtlewow's new launcher/patch disabled Wrobot.
Ah, thanks. I saw that thread, but it looks like something needs to be done to these that I don't understand in order to make them work. I really don't know much at all about coding. I was gonna try to compare snippets to add to what I was trying to build using this guide: I'll see if I can mess around with them enough to make some progress before a more comprehensive fix to this problem comes around (if that ever happens...). Thanks for sharing!
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Looks like Turtlewow's new launcher/patch disabled Wrobot.
Thanks, I'll check that for skinning. Are you able to share your working C# FCs? I'm trying to learn to write one, but it's a slow process to learn the code, and I'm still getting some spells failing to cast. I posted some updates on this thread: I am able to get spells/abilities to work with CastSpellByName in XML editor, but Spell Conditions aren't working 100%.
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Bot won't cast spells
Looks like the same problem as here: Are you on TurtleWoW? I've tried both plugins with no luck. I can set each spell to CastBySpellName("") and run as Lue Script in Spell Settings, but then it ignores all Spell Conditions. I tried to learn some C# to write the Fight Class with that, but I get the same Chinese error. Again tried both plugs, no help. @Droidz pls halp 😢
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Looks like Turtlewow's new launcher/patch disabled Wrobot.
Also won't skin. Gets about halfway through the cast, then abandons and leave the body. Droidz, please let us know if you can work on this!!
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Looks like Turtlewow's new launcher/patch disabled Wrobot.
Following. I just came back from being gone from the game awhile, and already paid my renewal sub for WRobot before realizing it was broken...
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Simple run through low level dungeons
I restarted WRobot and tried again to make a path, and it recorded the path... but then when I tried to start it, I just ran out of the dungeon and everything closed because the bot detect I teleported out of the instance...
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Simple run through low level dungeons
I tried to read through existing threads, and the answer here may be I just need to know the tools/coding better. But, I'm trying to just run through a low level dungeon to farm solo. It seems like Grinder is the right tool, but some threads say Quester is right. I don't need it to run in and out of the dungeon to reset, I just need it to run to the end and finish. I'm doing SM, so thought Grinder would be best, because I could run in the entrance, add the mobs to the list, and they would all be close enough to simply run in a straight line through, because the mobs would always be close enough for Grinder to just go to the next one. But, when I add the mobs and turn on the bot, I just stand still. I tried adding a small line path, and I just run back and forth on the line, ignoring all the mobs around. I tried again later to longer path, and the Grinder Profile Creator wouldn't record any points. I tried Automaton, and I just start running into walls? Not sure where to go from here. Any help appreciated! edit: 3.3.5 client edit: I was able to get it to record the path by just closing WRobot and trying again. If I stopped recording to do anything (fight, open a chest, w/e), it wouldn't record if I turned it back on. So I had to clear the dungeon, then go back through it empty to record. This sort of works, but it still ignores all the mobs until I get attacked. That sometimes means I run right through one pack, and pull the second pack before fighting, which means I can't always handle the whole fight (with runners often leading to additional packs). If I try to scale this up to harder content, it will be even harder. I looked more into it, and it seems like the reason people use Quester profiles for dungeons is because in Cata+, there is a boss completion tracker built into the client, and the profiles. utilize that to hunt down the bosses. So, this doesn't work with 3.3.5.
homeslice
WRobot user
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