maukor 34 Posted August 26, 2019 Share Posted August 26, 2019 Hey, is there a way to disable/enable plugins in quest step? wManager.Plugin.PluginsManager.DisposeAllPlugins(); wManager.Events.PluginEvents.OnLoadPlugin += delegate(string pluginfile, CancelEventArgs cancelable) { if (pluginfile == "HumanMasterPlugin.dll") { cancelable.Cancel = true; } }; wManager.Plugin.PluginsManager.LoadAllPlugins(); - Doesnt work Link to comment https://wrobot.eu/forums/topic/11590-disable-plugin-in-quest-step/ Share on other sites More sharing options...
Droidz 2738 Posted August 27, 2019 Share Posted August 27, 2019 hey, he should be works, check if you use good file name (use "Logging.Write(pluginfile);" in OnLoadPlugin to get list of file name) Link to comment https://wrobot.eu/forums/topic/11590-disable-plugin-in-quest-step/#findComment-55729 Share on other sites More sharing options...
AlexTheCarMan 4 Posted September 7, 2019 Share Posted September 7, 2019 @maukor i do think that its 'HumanMasterPlugin' remove the '.DLL' from it, Link to comment https://wrobot.eu/forums/topic/11590-disable-plugin-in-quest-step/#findComment-55792 Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now