February 18, 201412 yr We have an cast sequence rotation. Let's say : cast spell 1 cast spell 2 cast spell 3 cast spell 4 What happens after he casts spell 1 ? He continues till the bottom of the cast sequence, or he goes back to the top of the list ? Practical example : If we have the buff Lock and Load then we want to cast Explosive Shot. If he returns to the top of the list, then he will cast 2 explosive shots in a row. If he continues to the bottom of the list, then he will cast other spells between.
February 18, 201412 yr You just have to set the rotation on Buff - Lock and Load cast explosive shot. Then it will only cast explosive shot on the buff lock and load. Even if it is in your rotation. You can get it to cast after xxx amount of Milliseconds. Or cast on buff. Sent from my HTC One X using Tapatalk
February 18, 201412 yr Then you can have it on buff and on timer. That way you can wait for dots. To end then recast. / cast on buffSent from my HTC One X using Tapatalk
February 18, 201412 yr Author Thx, but that's not what i'm asking. I speak here about C# and not how to build an xml fighting class.
February 18, 201412 yr the spell are not in a rotation, it s a priority list, it will start at the top and as work its way down, if a higher spell comes available it will use that
February 19, 201412 yr Hello, How has saying nonstop it will start at the top of list (read top to down), when an spell is ready (all "conditions" at true) wrobot launch spell and back to the top of the spells list.
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