nfx 1 Posted August 4, 2018 Share Posted August 4, 2018 I deleted all combat code. I have an empty working template now. However i encountered alrdy issues with stealth, seems some spells not working fine in vanilla or im doing it wrong empty template.cs Link to comment https://wrobot.eu/forums/topic/12-how-to-create-an-fight-class-developer-only/?page=2#findComment-46371 Share on other sites More sharing options...
Marsbar 228 Posted August 4, 2018 Share Posted August 4, 2018 8 minutes ago, nfx said: I deleted all combat code. I have an empty working template now. However i encountered alrdy issues with stealth, seems some spells not working fine in vanilla or im doing it wrong empty template.cs I'm afraid you're probably doing it wrong, I suggest joining the discord if you haven't already. Find some of the examples in the downloads section like https://wrobot.eu/files/file/1080-mcro-vanilla-rogue/ ? Link to comment https://wrobot.eu/forums/topic/12-how-to-create-an-fight-class-developer-only/?page=2#findComment-46373 Share on other sites More sharing options...
TheSmokie 242 Posted May 23, 2019 Share Posted May 23, 2019 make sure to check you're conditions. in making a fightclass, a friend of mine was having problems his and i had to edit it. nternal void Rotation() // Rotation itself { while (_isLaunched) { try { if (Conditions.InGameAndConnectedAndAliveAndProductStartedNotInPause && !(Fight.InFight)) { BuffRotation(); // Out of Combat buffing } else if (Fight.InFight && ObjectManager.Me.Target > 0) { CombatRotation(); //call of Combatroutine } } catch (Exception e) { Logging.WriteError("error" + e); } Thread.Sleep(10); // little sleep for 10ms } Logging.Write("STOPPED"); } Link to comment https://wrobot.eu/forums/topic/12-how-to-create-an-fight-class-developer-only/?page=2#findComment-53928 Share on other sites More sharing options...
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