August 22, 20205 yr Hey @Droidz Since vendoring is Not perfect on wrobot, sometimes i have problems with bots grinding with full bags, The problem is even if bot relog and he get correct vendor in database, he trying to go ToTown, but he loop between 2 unlooted mobs forever, before mob corpse disappears, but most likely new mob will respawn and bot kill him, making another corpse unlooted, Any fixes for disable loot when you go toTown etc? Probably default blacklist unit timer can solve it, my server has high respawn rate and i'm on 12 sec
August 22, 20205 yr Hey, You can increment option "wManager.wManagerSetting.CurrentSetting.BlacklistUnitDefaultTimeMs" (default: 120000 ms (2 minutes)) Or you can increment option "wManager.wManagerSetting.CurrentSetting.MinFreeBagSlotsToGoToTown" (default 2) (you can found this option in advanced general settings) Or you can try plugin like: using wManager.Wow.Bot.States; using wManager.Wow.Helpers; public class Main : wManager.Plugin.IPlugin { public void Initialize() { robotManager.Events.FiniteStateMachineEvents.OnBeforeCheckIfNeedToRunState += (engine, state, cancelable) => { if (state is Looting && Bag.GetContainerNumFreeSlotsNormalType == 0) cancelable.Cancel = true; }; } public void Dispose() { } public void Settings() { } }
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