February 15, 201610 yr hey i need help for Spell Reflection i want to reflect the spell at 95% + but i can't get it work sry for my bad english
February 17, 201610 yr it's hard to make a good warrior fight class because the bot doesn't support checking for stances by itself and since stance isn't buff it is nearly impossible to make it perfect but all you can do is make spell with conditions target cast time remaining and what else you want for it (rage percent?)
February 17, 201610 yr 2 hours ago, betterSister said: it's hard to make a good warrior fight class because the bot doesn't support checking for stances by itself and since stance isn't buff it is nearly impossible to make it perfect but all you can do is make spell with conditions target cast time remaining and what else you want for it (rage percent?) Really, stances aren't considered buffs? DK Presences are buffs, (Im fairly certain) so why would warrior stances be different?
February 17, 201610 yr Just now, Chas3down said: Really, stances aren't considered buffs? DK Presences are buffs, (Im fairly certain) so why would warrior stances be different? well i don't have any new buffs while i've a stance
February 17, 201610 yr 2 hours ago, betterSister said: well i don't have any new buffs while i've a stance I would try debugging with wrobot, even if it doesn't show up in your buff bar, I am pretty certain it is considered a buff.
February 17, 201610 yr Just now, Chas3down said: I would try debugging with wrobot, even if it doesn't show up in your buff bar, I am pretty certain it is considered a buff. i could look into it when i got time but right now i'm busy with my druid heal script
February 17, 201610 yr 2 hours ago, betterSister said: i could look into it when i got time but right now i'm busy with my druid heal script Well, OP was asking about cast percentage nothing to do with stances.. anyways. for OP I haven't fully delved into the abilties of wrobot but here is how it would be done.. create a function that runs a lua script and returns a cast percentage value, this can be done by running a LUA script using the GetTime() / unitCastingInfo.endTime() http://wowprogramming.com/docs/api/GetTime() http://wowprogramming.com/docs/api/UnitCastingInfo
February 17, 201610 yr 18 minutes ago, Chas3down said: Well, OP was asking about cast percentage nothing to do with stances.. anyways. for OP I haven't fully delved into the abilties of wrobot but here is how it would be done.. create a function that runs a lua script and returns a cast percentage value, this can be done by running a LUA script using the GetTime() / unitCastingInfo.endTime() http://wowprogramming.com/docs/api/GetTime() http://wowprogramming.com/docs/api/UnitCastingInfo there must be a way to do it without LUA scripting
February 17, 201610 yr 2 hours ago, betterSister said: there must be a way to do it without LUA scripting Well the only other way is if the wRobot already has a Target.Casting.EndTime() / Target.Casting.Percent() function (or something similiar)
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