jamesplay 1 Posted April 27, 2016 Share Posted April 27, 2016 Is there any way to make a C# plugin that follows a given vector path while ignoring all NPCs until the path is finished? I was looking in to blacklisting NPCs but this didn't seem to work at all. The reason why I ask is because I'm wanting to try create a plugin or profile that allows my bot to aggro a bunch of NPC's, go back to the path origin and AoE them down. It would help a lot for dungeon boosting in WoTLK. Link to comment https://wrobot.eu/forums/topic/2950-wotlk-follow-path-ignoring-npcs-until-path-is-complete/ Share on other sites More sharing options...
Droidz 2738 Posted April 27, 2016 Share Posted April 27, 2016 Hello, To disable detection when player is attacked, use this c# code: http://wrobot.eu/forums/topic/2681-snippets-codes-for-quest-profiles/#comment-13088 To use this code, you have a lot of ways, the more easy ways is to add this on your profile like this: http://wrobot.eu/forums/topic/2202-profile-positions-and-action-column/ or you can run this code in tab "Tools" > "Dev... tools" > paste code in textbox and click on button "Run c# code...". jamesplay 1 Link to comment https://wrobot.eu/forums/topic/2950-wotlk-follow-path-ignoring-npcs-until-path-is-complete/#findComment-13552 Share on other sites More sharing options...
jamesplay 1 Posted April 27, 2016 Author Share Posted April 27, 2016 Wow, thanks! This looks like exactly what I was looking for. Link to comment https://wrobot.eu/forums/topic/2950-wotlk-follow-path-ignoring-npcs-until-path-is-complete/#findComment-13553 Share on other sites More sharing options...
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