July 20, 20169 yr Hi, Im trying to early refresh Slice and Dice, using this condition. However it seems that SmallerOrEqual is broken only Bigger or BiggerOrEqual work I tried many times and it seems that it simply does not working e.g. this should always be true but it does not run If I switch that to BiggerOrEqual and Number to 0 it works. <FightClassCondition> <ContionType>BuffTimeLeft</ContionType> <Param xsi:type="FightClassConditionBuffStack"> <Number>10000</Number> <Type>SmallerOrEqual</Type> <Name>Slice and Dice</Name> </Param> </FightClassCondition> </FightClassConditions>
July 20, 20169 yr nothing with Buff conditions working right now i guess i used lua script, its working
July 21, 20169 yr Do you have passive ability called slice and dice? I noticed that if i have ability called Rime as passive ability and i try to check buff called Rime then it returns always true for has buff
July 22, 20169 yr Yeah, "Buff" and "Buff casted by me" not working as well as i see. Can not be able to use skills according to buff exists or not.
July 22, 20169 yr On legion there is new update where Passive abilitys will appear as buff just like normal buffs. When you get a proc there will be new buff with different ID so you have to use CS code to tell the bot which buff id you're trying to check
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