September 7, 20169 yr Anyone got code to use items or spells that are not defined in a fight class that give an AOE cursor? How would one go about using that code in multiple places? cheers Eeny
September 7, 20169 yr i'm not sure if i understood the question right but if you want to use such items or spells here is an example in c# ClickOnTerrain.Spell(SpellID, this.Me.TargetObject.Position); ClickOnTerrain.Item(ItemID, this.Me.TargetObject.Position); I think it is not possible to auto detec if the item needs a cursor or not but i never took a look at such scenario.
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