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Talents

Featured Replies

How can i make this bot automaticly pick talents speciallization?

I am assuming it has smth to do with WRobot\FightClass\Talents files.

I found a macro in a different topic, but bot doesnt seem to use it.

Is it correct?


/run SetSpecialization(2)

/run TalentMicroButton:Click()
if PlayerTalentFrame then
    PlayerTalentFrameTab2:Click()
    
    PlayerTalentFrameTalentsTalentRow1Talent3:Click()
    PlayerTalentFrameTalentsTalentRow2Talent2:Click()
    PlayerTalentFrameTalentsTalentRow3Talent3:Click()
    PlayerTalentFrameTalentsTalentRow4Talent1:Click()
    PlayerTalentFrameTalentsTalentRow5Talent1:Click()
    PlayerTalentFrameTalentsTalentRow6Talent2:Click()
    
    PlayerTalentFrameCloseButton:Click()
end

Hello, put all in one line like: 

/run SetSpecialization(2) TalentMicroButton:Click() if PlayerTalentFrame then PlayerTalentFrameTab2:Click() PlayerTalentFrameTalentsTalentRow1Talent3:Click() PlayerTalentFrameTalentsTalentRow2Talent2:Click() PlayerTalentFrameTalentsTalentRow3Talent3:Click() PlayerTalentFrameTalentsTalentRow4Talent1:Click() PlayerTalentFrameTalentsTalentRow5Talent1:Click() PlayerTalentFrameTalentsTalentRow6Talent2:Click() PlayerTalentFrameCloseButton:Click() end

 

  • Author

Thanks! And when is bot using this macro? Every time he levels up? Do i have to check option "assign talents" in general settings for it?

  • Author

Ok i found out everything already, works perfect now:

1)I checked assign talents in advanced settings, it does use this macro every time it levels up.

2)I fixed this macro a bit so it wont try to change speciallization every level, maybe someone will find it usefull:

/run local x=GetSpecialization(); id, name = GetSpecializationInfo(x); if x ~= 2 then SetSpecialization(2) end; TalentMicroButton:Click(); if PlayerTalentFrame then PlayerTalentFrameTab2:Click(); PlayerTalentFrameTalentsTalentRow1Talent3:Click(); PlayerTalentFrameTalentsTalentRow2Talent2:Click(); PlayerTalentFrameTalentsTalentRow3Talent3:Click(); PlayerTalentFrameTalentsTalentRow4Talent1:Click(); PlayerTalentFrameTalentsTalentRow5Talent1:Click(); PlayerTalentFrameTalentsTalentRow6Talent2:Click(); PlayerTalentFrameTalentsTalentRow7Talent2:Click(); TalentMicroButton:Click(); end

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