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  • 4 weeks later...

Hello, it is possible. Here's an c# example:

        if (wManager.Statistics.RunningTimeInSec() < 2)
        {
            robotManager.Helpful.Logging.Write("Register OnEventsLuaWithArgs");
            wManager.Wow.Helpers.EventsLuaWithArgs.OnEventsLuaWithArgs += delegate (LuaEventsId id, List<string> args)
            {
                if (id == LuaEventsId.UPDATE_MOUSEOVER_UNIT)
                {
                    string name = Lua.LuaDoString("name = UnitName('mouseover')", "name");
                    int minHealth = 110; //cast heal spells if your mouseover target drops under this value
                    int maxrange = 40; //general range for heal spells
                    WoWUnit unit = wManager.Wow.ObjectManager.ObjectManager.GetObjectWoWPlayer().SingleOrDefault(i => i.Name == name);

                    if (unit != null
                        && unit.IsValid
                        && unit.IsAlive
                        && unit.GetDistance < maxrange
                        && unit.HealthPercent < minHealth
                        && !TraceLine.TraceLineGo(ObjectManager.Me.Position, unit.Position, CGWorldFrameHitFlags.HitTestSpellLoS))
                    {
                        //here you can add more conditions which spell should be cast

                        robotManager.Helpful.Logging.Write("cast heal on mouseover");
                        wManager.Wow.Helpers.SpellManager.CastSpellByNameOn("Flash Heal", "mouseover");

                        //here you can start a thread which checks whether you are still mouse over the unit & cast more heals
                    }

                }
            };
            System.Threading.Thread.Sleep(2000);
        }

 

and the example how it can be implemented in fightclass: mouseover heal example.xml

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https://wrobot.eu/forums/topic/5816-mouseover/#findComment-27170
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