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Fight class: Cast spell after x second

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to handle the combat bug that happend sometime when the bot is running for a long time, i decided to find a way to avoid it or deal with it constantly.

Since some spell like the hunter's feign death or the mage's invisibility can cancel the combat bug, i tried to setup those spell in fight class with the "Me in combat = true" and the "unit attack player near: nb=0, rd=10, type=equal" conditions.

Unfortunately, the bot seems to not use the fight class in a combat bug situation. 

So, to cast those spell, i want to setup them to be used x second after a fight start. 

Is there a way i can setup that using a C# condition or do i have to make a plugin for that ?

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