craine 0 Posted July 1, 2017 Share Posted July 1, 2017 Hello, to handle the combat bug that happend sometime when the bot is running for a long time, i decided to find a way to avoid it or deal with it constantly. Since some spell like the hunter's feign death or the mage's invisibility can cancel the combat bug, i tried to setup those spell in fight class with the "Me in combat = true" and the "unit attack player near: nb=0, rd=10, type=equal" conditions. Unfortunately, the bot seems to not use the fight class in a combat bug situation. So, to cast those spell, i want to setup them to be used x second after a fight start. Is there a way i can setup that using a C# condition or do i have to make a plugin for that ? Link to comment Share on other sites More sharing options...
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