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Buff Check - When NOT Eating OR Drinking

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It is a bit redundant to sit to replenish mana or health while eating and drinking just when a buff falls off,  and my player gets up mid-meal to buff again. Is there a check for this issue?


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Hello, this should work:

        if (
            && !ObjectManager.Me.HaveBuff("Drink")
            //other conditions
            new Spell("Battle Shout").Launch();

But keep in mind it's not multi-language and special food needs an own check.

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