August 20, 20178 yr It is a bit redundant to sit to replenish mana or health while eating and drinking just when a buff falls off, and my player gets up mid-meal to buff again. Is there a check for this issue? Thanks!
August 21, 20178 yr Hello, this should work: if ( !ObjectManager.Me.HaveBuff("Food") && !ObjectManager.Me.HaveBuff("Drink") //other conditions ) { new Spell("Battle Shout").Launch(); } But keep in mind it's not multi-language and special food needs an own check.
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