sowelu 1 Posted October 1, 2017 Share Posted October 1, 2017 Wrobot is good, but its still bot, there is no humanlike behavior, like strafe left/right, random movement divergence, smooth roration etc. It is important for x1 crowded server. Is it possble implement w-s-a-d movement, not click-to-move? Link to comment https://wrobot.eu/forums/topic/7254-rotation-and-movement/ Share on other sites More sharing options...
Required 3 Posted October 2, 2017 Share Posted October 2, 2017 6 hours ago, sowelu said: Wrobot is good, but its still bot, there is no humanlike behavior, like strafe left/right, random movement divergence, smooth roration etc. It is important for x1 crowded server. Is it possble implement w-s-a-d movement, not click-to-move? Lots of asian and eastern players use click to move instead of wasd. :) Link to comment https://wrobot.eu/forums/topic/7254-rotation-and-movement/#findComment-32944 Share on other sites More sharing options...
Marsbar 228 Posted October 2, 2017 Share Posted October 2, 2017 You can add movement in your fightclass. I think it would likely need to be a c# fightclass but there is a movement manager in wRobot. Some people here have incorporated kiting into their fightclasses. Link to comment https://wrobot.eu/forums/topic/7254-rotation-and-movement/#findComment-32961 Share on other sites More sharing options...
sowelu 1 Posted October 2, 2017 Author Share Posted October 2, 2017 I havent found api for rotation, only MovementManager.Face(); which is unclear for me (the same result with completely different vector3) Link to comment https://wrobot.eu/forums/topic/7254-rotation-and-movement/#findComment-32973 Share on other sites More sharing options...
Marsbar 228 Posted October 2, 2017 Share Posted October 2, 2017 Move.Forward(Move.MoveAction.PressKey, 2000); Move.StrafeLeft(Move.MoveAction.PressKey, 2000); something like that Link to comment https://wrobot.eu/forums/topic/7254-rotation-and-movement/#findComment-32976 Share on other sites More sharing options...
sowelu 1 Posted October 3, 2017 Author Share Posted October 3, 2017 Bump, any idea how can mouselike rotation be implemented? Link to comment https://wrobot.eu/forums/topic/7254-rotation-and-movement/#findComment-33041 Share on other sites More sharing options...
KnightRyder 77 Posted October 3, 2017 Share Posted October 3, 2017 You can try using the Move During Combat Plugin. Link to comment https://wrobot.eu/forums/topic/7254-rotation-and-movement/#findComment-33051 Share on other sites More sharing options...
sowelu 1 Posted October 3, 2017 Author Share Posted October 3, 2017 Ok thanks i will try it but is it possible implement api for swift rotation, 360 per 0.5 secons for example? Link to comment https://wrobot.eu/forums/topic/7254-rotation-and-movement/#findComment-33060 Share on other sites More sharing options...
Mykoplazma 24 Posted October 17, 2017 Share Posted October 17, 2017 Rather is not the rotation is always cluncky. There is possibility to write the angle directly to the memory of wow but you still need to make some kind of movement to send the new angle to the server ( jump or move a 1 yard etc ) so this is too some what not nice. Link to comment https://wrobot.eu/forums/topic/7254-rotation-and-movement/#findComment-33786 Share on other sites More sharing options...
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