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Bot tries attacking friendly units


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As in title

I'm having a problem with bot trying to attack friendly NPC's after interacting with them (for example picking up a quest or vendoiring).

The bot tries to harmful spells as it turns its back and tries to walk away from NPC. It then stutter steps and sometimes even use unstuck "trying something funny" thing.

Fragment of the log:

 

Quote

[D] 22:10:30 - [Quester] New step (15): TheWoodlandProtector2>Pulse
[N] 22:10:30 - [Path-Finding] FindPath from 10334,6 ; 1028,41 ; 1338,676 ; "None" to 10294,01 ; 979,6999 ; 1338,124 ; "None" (Kalimdor)
[N] 22:10:30 - [Path-Finding] Path Count: 2 (63,40756y)
[N] 22:10:30 - [Path-Finding] FindPath from 10294,01 ; 979,6999 ; 1338,124 ; "None" to 10334,6 ; 1028,41 ; 1338,676 ; "None" (Kalimdor)
22:10:30 - [VanillaTrainLevel] Started.
[N] 22:10:30 - [Path-Finding] Path Count: 2 (63,40756y)
22:10:30 - [Fight] Player Attack Grell (lvl 3)
[F] 22:10:30 - [Spell] Cast (on target) Wrath (Wrath)
[N] 22:10:30 - [Path-Finding] FindPath from 10300,21 ; 870,1094 ; 1335,277 ; "None" to 10291,7 ; 956,861 ; 1335,65 ; "None" (Kalimdor)
[N] 22:10:30 - [Path-Finding] Path Count: 2 (87,16873y)
[F] 22:10:30 - [Spell] Cast (on target) Wrath (Wrath)
22:10:30 - [VanillaTrainLevel] Started.
[F] 22:10:30 - [Spell] Cast (on target) Wrath (Wrath)
[F] 22:10:31 - [Spell] Cast (on target) Wrath (Wrath)
22:10:31 - [VanillaTrainLevel] Started.
[N] 22:10:31 - [MovementManager] Think we are stuck
[N] 22:10:31 - [MovementManager] Trying something funny, hang on
[D] 22:10:31 - [MovementManager] Avoid wall: StrafeLeft
[F] 22:10:31 - [Spell] Cast (on target) Wrath (Wrath)
[F] 22:10:31 - [Spell] Cast (on target) Wrath (Wrath)
22:10:31 - [VanillaTrainLevel] Started.
[F] 22:10:32 - [Spell] Cast (on target) Wrath (Wrath)
22:10:32 - [VanillaTrainLevel] Started.
[F] 22:10:32 - [Spell] Cast (on target) Wrath (Wrath)
[F] 22:10:32 - [Spell] Cast (on target) Wrath (Wrath)
22:10:32 - [VanillaTrainLevel] Started.

 

It seemes that the bot jumps to other target but it doesnt in the client after all. I dont know...

I'm also attaching my simple fightclass for a druid.

 

I also still need help with another problem described here:

Hope hearing from You people out there soon !

 

DRUID Q.xml

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Has happened to me plenty of times and I could never find out what caused this. had to solve it through detargeting friendly units while Fight.InFight == true.

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15 hours ago, insanity said:

Fixed it with adding ObjectManager.Target.IsAttackable as condition in my fightclass.
This is strange tho, as I've never seen this problem before.

This solved the problem

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