Ordush 185 Posted July 7, 2018 Share Posted July 7, 2018 Using the quester, is there any way i can tell the bot to attack a specific target. Since ID's are based on any mob of that kind, I'd like to tell it to attack certain mobs instead. Perhaps based on the vector of that mob? Link to comment https://wrobot.eu/forums/topic/9729-tell-bot-to-attack-specific-target/ Share on other sites More sharing options...
Droidz 2738 Posted July 7, 2018 Share Posted July 7, 2018 Hello, if target don't move, you can try to put small search distance Link to comment https://wrobot.eu/forums/topic/9729-tell-bot-to-attack-specific-target/#findComment-45286 Share on other sites More sharing options...
Ordush 185 Posted July 7, 2018 Author Share Posted July 7, 2018 3 hours ago, Droidz said: Hello, if target don't move, you can try to put small search distance The problem is that the search range is circular, and if it gets close enough to the target that it only reaches that, it will body pull a lot of shit. ? Link to comment https://wrobot.eu/forums/topic/9729-tell-bot-to-attack-specific-target/#findComment-45297 Share on other sites More sharing options...
Droidz 2738 Posted July 9, 2018 Share Posted July 9, 2018 if the mob is agressiv and don't move you can try to use quest type "FollowPath" (and go to mob position). You can also try to filter mobs to run code like: wManager.Events.FightEvents.OnFightStart += delegate(WoWUnit unit, CancelEventArgs cancelable) { if (unit.Entry != 1234 || !Quest.HasQuest(1234) || unit.InCombatWithMe) return; if (unit.Guid != 12345645678) { wManager.wManagerSetting.AddBlackList(unit.Guid, 1000 * 60, true); cancelable.Cancel = true; } }; (complete the questid, entry and mob GUID, GUID is normally the same on all server and unique) Link to comment https://wrobot.eu/forums/topic/9729-tell-bot-to-attack-specific-target/#findComment-45366 Share on other sites More sharing options...
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