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Droidz

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Everything posted by Droidz

  1. Hello, At the end of your subscription, we will send you an invoice with a renewal link to remind you to renew your subscription. We will not automatically renew your subscription.
  2. Hello, you can found upgrade invoice here: https://wrobot.eu/clients/orders/ Sincerely
  3. Hello, With your current setting, bot will drink when your character has less than 5% of mana and stop when he has more than 95%. Use value like 55% > 95%
  4. Hello, try to reboot your computer. If this doesn't solve your problem, share your log file please.
  5. Hello, Your profile is probably bad or not adapted to your game version. If it's not a profile problem, it's maybe a bot settings problem. Same for your fightclass, if it's no fightclass issue, try to disable all wow addons. What profile fightclass do you use ? Can you share your log file please ?
  6. Your figthclass have a lot of spells (steps) (36). You use too many "Lua condition". To check level, you can use csharp condiiton like "wManager.Wow.ObjectManager.ObjectManager.Me.Level - wManager.Wow.ObjectManager.ObjectManager.Target.Level <= 8" That is too much if you want good performance. Try to put lower fps in fightclass settings (like 5)
  7. Hello, Disable all Wow addons, all WRobot plugins and share your log file please ( https://wrobot.eu/forums/topic/1779-how-to-post-your-log-file-with-your-topic/ ). WRobot works only with original (unmodified) game client. You can try to download again game client (not the client provided by your server, some modify him).
  8. Hello, WRobot works only with default game client. If your server force to use custom client, you can't fix that.
  9. Hello, Yes, WRobot works on 1.12.1 client (if unmodified) https://wrobot.eu/supported-wow-versions/ . You can test WRobot for free, use the key "TRIAL".
  10. Your IP seems to change frequently (check website like https://www.myip.com/ ). But that has nothing to do with WRobot itself. It is the profile authentication system (which is not managed by WRobot) that poses a problem. I can't help you, only the profile creator can. If you want to solve the problem yourself, try to have a fixed IP (internet provider option, VPN with private IP, ...).
  11. Hello, do you use Wow addons ? If yes, disable all. What is error ?
  12. This profile has already worked for you ? Do you have changed your WRobot key recently ? Do you have an error in your log file ?
  13. I'm sorry, I can't explain that.
  14. Try running the command : /reload CPU/Ram usage increment when fps drop?
  15. You can use low FPS in game. But you need to use optimised fightclass/plugins/profile (try to call lua codes between lock/unlockframe) You can also change settings : https://wrobot.eu/byme/doc/html/F-wManager.wManagerSetting.ReadObjectManagerFTS.htm https://wrobot.eu/byme/doc/html/F-robotManager.MemoryClass.Hook.SleepTimeWaitCalled.htm https://wrobot.eu/byme/doc/html/F-wManager.wManagerSetting.EventsLuaWithArgsWaitTime.htm And use code like robotManager.Events.FiniteStateMachineEvents.OnAfterRunState += (engine, state) => { Thread.Sleep(10); };
  16. Hello, It's more for network latency than the delay to interact with the game. In the bot, before/after action, I generally use code like "Sleep(Usefuls.Latency + XXms)". Actual code used to get "Latency" : /// <summary> /// Gets the latency (between <see cref="wManagerSetting.LatencyMax"/> and <see cref="wManagerSetting.LatencyMin"/>, to get real latency use <see cref="LatencyReal"/>). /// </summary> /// <value>The latency.</value> public static int Latency { get { lock (_lockLatency) { try { var real = LatencyReal; if (real > wManagerSetting.CurrentSetting.LatencyMax) real = wManagerSetting.CurrentSetting.LatencyMax; if (real < wManagerSetting.CurrentSetting.LatencyMin) real = wManagerSetting.CurrentSetting.LatencyMin; return real; } catch (Exception e) { Logging.WriteError("Latency: " + e); return 0; } } } } private static readonly Object _lockLatencyReal = new Object(); /// <summary> /// Gets the real latency (home+world)). /// </summary> /// <value>The real latency.</value> public static int LatencyReal { get { lock (_lockLatencyReal) { try { if (!_timerLatency.IsReady || !Conditions.InGameAndConnectedAndAlive) return _lastLatency; _timerLatency = new Timer(30 * 1000); var result = Lua.LuaDoString<int>("local _, _, lag = GetNetStats(); return lag;"); if (result > 0) _lastLatency = result; return _lastLatency; } catch (Exception e) { Logging.WriteError("LatencyReal: " + e); return 0; } } } }
  17. Hello, use wManager.wManagerSetting.CurrentSetting.MailRecipient = "Name";
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